Armorsmith Archive

Thread: Guess I am no good at armorsmith

earlmarinus
Fri Apr 23, 2004 9:39 am
#1


I been trying to really figure out armorsmith. I master it on another toon but my problem are as follow:

1. In the armorsmith guide not sure about the gated level of resources for making composite armor? I am not really sure what level gated would be at. I been looking at the OQ and SR and MALL on resources and usually the OQ will be between 700 - 900 and SR between 500 - 700. What levels do these go up too?


2. When I create Kinetic Layers I get the H/A/M to 6/6/6 and bring the resist to about 7%? Is this good to put in Advance Composite Armor Segments and if I do what would I experiment on with the Segments and then put the segments into the composite armor what should I experiment on from there. I am trying to reach the highest level of kinetic I can. I only have 10 Experimentation points.


Any pointers would help and BTW I am on the Starsider Server and seems resources are not around for nice Composite according to swgcraft.com


Also where is this Research Outpost everyone talks about for making armor and what foods for experimentation?


BTW anyone tell me how much to sell Gurk King Hide for?

Message Edited by earlmarinus on 04-23-2004 12:44 PM



Opasish Starsider: Master Bounty Hunter / Master Carbineer / Imperial Ace Pilot

Blatel Starsider:Master TKA / Master Fencer / Master Swordsman

owako
Fri Apr 23, 2004 9:02 pm
#2

Research center is an option that sufficiently leveled mayors can turn on in player cities, it increases the chance of good experimentation results(good, great, amazing). Basicly play with your armor, you will learn much more by doign then anything else. "Gated" means that on certain resources one or more stats will not go above a certain level. Usually for armor the gates stat is SR. On beyillus copper for instance, the SR won't go above something like 500.

Message Edited by owako on 04-24-2004 01:12 PM



Only two things are infinite, the universe and human stupidity, and I'm not sure about the former.
Albert Einstein
royalewitcheez
Sat Apr 24, 2004 4:13 am
#3

For a list of all the resource gates that matter to armorsmithing, check out Sixpack and Shion's Resource Dictionary stickied at the top of this forum. Ver. 2.0 is the newest one I believe.

When it comes to your kinetic comp, chances are you're going to be sacrificing HAM if you want good kinetic. Until you can get better resources at least.

The way most people do it (I think) is experiment on the base in the layers/segments/armor, then when that is maxed put the extra points into HAM.

Alternately you can experiment with some points into special to raise the kinetic, but this can only be done on the layers. Once you are experimenting on the segments and armor, only points spent on base will raise the kinetic, even though it's listed as special.



Armor by Rooyal
900m Directly west EAST of the Theed Spaceport -3980, 4080 Naboo (Ahazi)
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