Armorsmith Archive
Thread: ARMORSMITHS!!! Uber Resources for you!!!
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XyBeRFuNK
Sat Aug 07, 2004 1:40 pm
#1
************************* MERCHANT ITEM LIMIT - SOE: WHY DONT YOU LET THE PLAYERS VOTE?? *************************
Hello Armorsmiths, I am going to raise all my resources prices by 250%, you will probably not be able to afford them any more, what a shame. I am so sorry I have to do this, but on the TEST center SOE is capping my resource vendor item limit. Unfortunately I will have to overcharge and rip-you off to make up for the loss of profits I am experiencing...
Ok.. Disk space per MB is cheep! What is the basis for this Merchant item limit?
I am a resource vendor, I make my living selling resources! Have have about 500 items on my vendor at the minute... Small quantities of resources (5k and 10k stacks) so people can AFFORD them...
If this limit bs goes into effect, I am going to have no choice but to put up 100K blocks of resources for 450k-1.5mil...
Now how is that fun and enjoyable for the novice artisan??
Say good bye to armor, say good by to finding nice weapons.... So an armorsmith can only have 5 full sets of armor on their vendor?? Thats ridiculous... Comp Suits will be 1-2mil each because full sets will be impossible to find.
This will destroy the game and ruin the economy just in time for Jump to Lightspeed (which in case will probably not have any ships because nobody will be able to afford to make them).
Computing power is cheap... the reason the game lags is POOR INFRASTRUCTURE, not "Vendors having too many items on their vendors" give me a break...
Why doesnt SOE take 2 Days of the PROFIT that they "earn" from all of us and UPGRADE THE SYSTEMS!! And maybe hire a few MCSE's and CCNP's to fix the poor design...
Should be ashamed of theirselves... This will ruin the game and affact every single profession from Chef to Droid Engineer and from Armorsmith to Scout..... This will ruin the game.....
Blah....
************************* MERCHANT ITEM LIMIT - SOE: WHY DONT YOU LET THE PLAYERS VOTE?? *************************
sfubar
Sat Aug 07, 2004 4:02 pm
#3
They wont be happy until every one of us has become so annoyed at how they have screwed up the game that we all leave:
think about it:
we buy swg, they screw it up we leave, they bring out another game which we buy....etc etc
they screw it up to get rid of us, so they make more money from us in a new game.
It's a screwed up world 
Droci
Sat Aug 07, 2004 4:14 pm
#4
well i dont get any lag from well stocked vendors, probably only a small % of the players might
RisinSunIchi
Sat Aug 07, 2004 9:07 pm
#5
justapilgrim
Sat Aug 07, 2004 9:19 pm
#6
xyber
what a well thought out, constructive post.
thank you, we are now all better off for having read that
errr........galaxy trade forums please
lol
SkinnyManDo
Armor Sensei, tailor, Rifleman, Businessman, RIS specialist, 12 exp points
New vendor: At Amizar's shop -3915 5427 near theed,
Visit the Armor Dojo: New Alderaan Dant 4219 -2930, 3 armor vendors, resources (doc, AS and grind), tailor crates, Droids by Iciomax, BE tissues by Gatao, deeds/furniture by Butterbean and Jewelia, Weapons by Shobuck, and the Powerball weekly lottery,
Kung Fu Armor: 80% kin 69% base (375k) Kung Fu Light: 80% kin 62% base (375k) Yokozuna Composite: 80% energy 62% base 4% stun and superlight (425k) Wookie Hunting Armor (NEW) 80% kin 58-62% base or 37% stun/75% kin/58% base (prices vary) 75% ubese, psgs, mabari belts, ubese shirts all in plentiful supply. *Black Mountain and Ceremonial in limited supply*
Vastar
Sat Aug 07, 2004 9:57 pm
#7
Gah, I hate it when folks break up useable amounts of resources into annoying little piles. I look forward to only have to buy one stack and delete only one email. (=
ThalenCynelles
Sat Aug 07, 2004 11:09 pm
#8
Merchant Forums are a far better place to post vendor item limit rants.
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