Armorsmith Archive
Thread: Amazing R.I.S Helm -Gorath-
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DM-TK16
Sat Jan 01, 2005 12:38 am
#1
Here ya go this helm was made by the one and only DSCreolis from Gorath we know him as just Creolis of <DS>
image dump for all you web users
http://www.imagedump.com/index.cgi?pick=get&tp=188455
and i know some of you at work cannot go to this site so ill spoil the stats
Special Protecton
80% Kinetic
10% Stun
10% Acid
Base Effectiveness
90% Energy
90% Heat
90% Cold
90% Blast
90% Electricty
Vulnerability
-Lightsaber-
Encumbrance
81/81/229
Just Beautifull
Dainok
Sat Jan 01, 2005 5:50 am
#2
he would prob neeed a kinetic layer in that to get the 80% kin, prob acid,stun,kin layer and janta hide with some nice geno cubes. i hear they can go upwards of 10% base
raistln
Sat Jan 01, 2005 6:09 am
#3
can someone send me to a sight that has a list of what is needed (and can be used) for ris armor. i know mostly what is needed, but i don't know how much of each. i am not an armorsmith, but i've been playing a long time and would like to start hunting down everything i need. also, i was told foolishly that ns layers couldn't be used on ris which disappoints me because i ended up using my exeptional 18% layers on something else. i have 3 (i know, not enough for much grr...had 11) left, and will put them into a set of ris if i can use them. thx for the help.
edit: oh, very nice stuff by the way. seems everyone is guessing what was used and forgetting to say that lol. congrats.
Message Edited by raistln on 01-01-2005 08:11 AM
Asir_SWG
Sat Jan 01, 2005 11:25 am
#4
IMHO a very bad attempt at making RIS, huge HAM, and leaving acid as non vuln, only merit is you were lucky with the slice.....
DM-TK16
Sat Jan 01, 2005 11:51 am
#5
not really, i didnt want a godly helmet so i picked a 80% kin, good base and no vulns. So perfect at what I wanted. base was still 74% unsliced so it was a nice job
justapilgrim
Sat Jan 01, 2005 1:37 pm
#7
I am thinking
acid layer
stun layer
NS layer
NS shard
yellow cube
eff slice
no sharneffs were harmed in the making of this helmet I am betting
DM-TK16
Sat Jan 01, 2005 1:51 pm
#8
i was offline during the making but i think it was
acid layer
stun layer
yellow cube
janta hide
ns layers'
TurboSith
Sat Jan 01, 2005 3:12 pm
#10
raistln wrote:
can someone send me to a sight that has a list of what is needed (and can be used) for ris armor. i know mostly what is needed, but i don't know how much of each. i am not an armorsmith, but i've been playing a long time and would like to start hunting down everything i need. also, i was told foolishly that ns layers couldn't be used on ris which disappoints me because i ended up using my exeptional 18% layers on something else. i have 3 (i know, not enough for much grr...had 11) left, and will put them into a set of ris if i can use them. thx for the help.
edit: oh, very nice stuff by the way. seems everyone is guessing what was used and forgetting to say that lol. congrats.
Message Edited by raistln on 01-01-2005 08:11 AM
theres a link at the top that is stickied labled RIS FAQ
http://forums.station.sony.com/swg/board/message?board.id=armorsmith&message.id=47197
CharPrime
Sun Jan 02, 2005 1:52 am
#11
Asir_SWG wrote:
IMHO a very bad attempt at making RIS, huge HAM, and leaving acid as non vuln, only merit is you were lucky with the slice.....
agree, with AP in acid weapons you are better off leaving it as a vul. also that ham is very ham.
make a full suit with the same stats and see what the ham is like
Nichrf36
Sun Jan 02, 2005 7:10 pm
#12
he didnt neccesarily hit 80 base - he could of just gotten 70+ with a good effect slice
Ive hit 80 kin/80 base(pre slice)/29 stun with 1 kinetic layer 5% yeallow cube and a 9% janta hide
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