Armorsmith Archive
Thread: 4 piece suite variation
you could always wear a armor with a lot of vulnerabilities and super high condition... that way it wont take many hits and those that it does will not tick it down to severely
and mabari belts still take AA... and ubese shirts still take CAs
TurboSith wrote:
you could always wear a armor with a lot of vulnerabilities and super high condition... that way it wont take many hits and those that it does will not tick it down to severely
and mabari belts still take AA... and ubese shirts still take CAs
AndJusticeForAll wrote:
get an interwoven bone armor bracer made with nice green cube and energy layers for 80 energy res. should have 20k condition and last a long while (but look ugly as hell)
make a padded armor bracer with a acklay hide and get 50k condition on some of the better hides. You can also make a 50k acklay hide belt which DOES NOT take hitpoints and will last until you die too many times from cloning, but 50k is far superior to the 1k ubese items now.
Obviously there is the pre-nerf stuff, and from what i am thinking and have heard. i Think All "pre-nerf stuff" will be reset to 1000/1000 condition, and any item with lets say 0 condition will be given like +25/1000 so that it wont be totally unequippable, but you can wear it now with no problem. Example would be for crafters, lets say have a 0 condition peice of armor experimentation clothing, by giving them the minimum just means they cant die in the suit again lol. Mabari Belts are the obvious choice for high end CA's at the moment but i cant see it staying like this since its still craftable ingame with No condition pre-nerf style, it cant be around forever, and since everyone is wise to this, people are either making schematics or factory runs now. I make 2 runs of mabari belts a week, charge 150k a crate, and they sell out every time
p00hbeer wrote:
I give up.. you guys keep selling me armor when I Say I don't want that.. whatever you guys dish out will have encumb.. I want practicly ZERO encumb as no armor lasts long enough (I use 89% slices on all but stun and elec now).
Guess I'll have to go buy some crap armor and destroy it then test it myself
Asir_SWG wrote:
What ever you use will decay (apart from the belts).....
Also if you use a 0 condition piece of armor in addition to the 4 piece set you will open up an armor hole the size of the channel tunnel. The 4 piece set only works because there is NO armor in the other locations.... If you use armor with vulns those vulns will still get hit, because there is armor in that location...
In summary you are stuffed, there is no location you can put the second AA and have it working after a month or 2 without making the huge armor hole.