Armorsmith Archive
Thread: Wookie Hunting Armour bugged ?
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Dark_0ne
Tue Aug 10, 2004 3:16 pm
#1
tried making my first suit of Hunting Armour tonight ( so this is maybe how it is supposed to work ?)
used 4 experimentation points and got the special (kinetic resist) up to 51%.
several more points available to use on the special, so I do .... and it is stuck at 51%.
ok - give up with that and start experimenting on the base resists - that's fine, except the special goes up too.
Try a few things on the next component. Start experimenting on base, and the special goes up with the base. Then I got an amazing success, andthe special resist dropped by several points!!
confused ? I am !!!
anyone seen similar results ? is this normal ?
I shall try again tomorrow, unless you tell me it's a waste of resources 
lol (interesting 'nerf')
Message Edited by Dark_0ne on 08-10-2004 11:23 PM
XJonoX
Tue Aug 10, 2004 3:36 pm
#2
Do it the same way you do compo, max base out 1st, then special and/or durablitity
It reacts the same way.
Dark_0ne
Tue Aug 10, 2004 3:53 pm
#3
XJonoX wrote:
Do it the same way you do compo, max base out 1st, then special and/or durablitity
It reacts the same way.
![]()
lol that would explain it - as I've never made composite armour yet ..... having mastered 2 days ago ![]()
I shall try again tomorrow, and maybe end up with a suit that is more than just decoration - still, the feathers look kinda nice ![]()
I still don't understand the bit where the resists drop on an amazing success tho .....
Message Edited by Dark_0ne on 08-10-2004 11:54 PM
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