Armorsmith Archive
Thread: novice question
If the animals you are killing are dropping high quality meat, then you can harvest high quality meat.
All animals on any planet that drop the same type of meat will be dropping the same kind of meat, statwise.
Example, herbivore meat on Corellia is dropped by paralopes, vynocksand bagersets. Noobs can kill paralopes easily, midrange can take out vynocks and semi advanced can take down bags. The meat on each of the creatures will all have the same stats, it's all herbivore.
I have heard, not verified, that sometimes you will see different meats being dropped, but this seems to happen right after a resource shift. If so, you will be getting two different piles of meat in your inventory, as the names on them will be different.
JB
Triple layers are avaiable in composite. When people put exp points into durablity on layers they're trying to keep the HAM costs down. They go with quality on triple layered composite to get the base resists up, since the special resist (elec + layer type) are pretty much taken care of in a triple layered suit.
I'd treat blast layered padded the same as kinetic layered ubese as far as layer/segment/final experimentation goes, since in both cases you're layering on top of the armor's innate special protection.
zesan wrote:
so that would be putting exp points into durabilty on layers and resist on segments and the layers will just increase the special .what do you put the points into on the actual armor piece?
If we're still talking about layering an armor on top of it's innate special protection (blast layered padded, kinetic layered Ubese) then you'll want to put the exp points into resistance. If you have any left over they're best put into durability to get the HAM down, since your base resists are going to be relatively low anyway.
You only get the exp at the end of a city cycle, then you get exp for all the votes you've received.