Armorsmith Archive

Thread: Armorsmith Vendors should be able to offer repairs

TosiViper
Sun Sep 19, 2004 3:57 pm
#1

Armorsmith vendors should be able to offer repairs on armour, like a parking garage. I find myself running around the entire server asking for a master armorsmith, and when I finally find one. We start talking until I ask nicely if he could repair my armor, and then my tells are ignored. Why should I have to waste my time running around trying to find someone to repair my armour when NPC's or Vendors would be a lot more convient.
Mo-Ti
Sun Sep 19, 2004 4:16 pm
#2

Armorsmiths have no better chance of repairing armor then you do. Only the quality of the tools counts.




Owem Mo-Ti
"I pledge myself to your teachings. To the ways of the Sith."

Keuller
Sun Sep 19, 2004 4:28 pm
#3

What he said ^^

We have no bonus to repairing until the devs say otherwise (and even then I don't think I'd believe it), just get a good repair tool and cross your fingers.



Keuller - Master Rifleman
Ais - Master Armorsmith
Armor/Loot Shop at 6460 4330 Tatooine
Ryche_Mykola
Sun Sep 19, 2004 5:06 pm
#4

^ What them 2 said ^


Plus, not too many smiths won't repair armor that they didn't make.



Ryche Mykola
Outer Rim Collective (ORC) High Council


Ariakus Mykola
Outer Rim Collective Master Rifleman
Cancelled accounts for Wow
Starpilots
Sun Sep 19, 2004 6:15 pm
#5

The most askt quition to an AS I think always have to explain that we dont have any skills for it and give them an 100% repair tool



~ Armorsmith ~
~ Offers, in my workshop -458, 906 Naboo ~
~ Mandalorian Suit ~
~ Loot Made Armor Stock ~ Normal Armor Stock ~
Kayah
Sun Sep 19, 2004 6:17 pm
#6

According to Thunderheart's last tuesday tip weaponsmiths have an advantage when repairing. So there is a chance that armorsmiths do to.



Kayah Boda
Jedi Padawan
-fOrSaKeN- -DrIfTeR-
Architect Selling all structures and furniture just
Pst kayah or -fOrSaKeN-


Keuller
Sun Sep 19, 2004 6:53 pm
#7



Kayah wrote:
According to Thunderheart's last tuesday tip weaponsmiths have an advantage when repairing. So there is a chance that armorsmiths do to.




There is a chance...And if that's the case there's an equal chance (i.e. 100%) that both weaponsmith and armorsmith bonuses are broken like oh-so-many other things.



Keuller - Master Rifleman
Ais - Master Armorsmith
Armor/Loot Shop at 6460 4330 Tatooine
Mo-Ti
Mon Sep 20, 2004 4:07 am
#8

There's also a chance that when you attempt to repair your armor, it morphs into a Giant Dune Kimo and it gobbles you up in one bite.


Not a good chance, but a chance.




Owem Mo-Ti
"I pledge myself to your teachings. To the ways of the Sith."

XJonoX
Mon Sep 20, 2004 6:25 am
#9

With my own armour, i offer free repairs to all that bring me them. i see it as part of the price they paid.

like a lifetime garantee.

when i repair other smiths armour, i sometimes charge a small amount.







Jonney,
(Retired ArmourSmith) Master Swordsman.
Jonney's Workshop at Pampa, venders in pampa shopping mall, Dantooine
English Player. You never get owt for nowt unless ya a lucky bugger.
If in doubt , ask!
furlock1
Mon Sep 20, 2004 7:02 am
#10

Personally I think there is something that Armorsmiths get, its called experience. I have been a Armorsmith Masterfor over 3 months now and I regularly repair armor for 5k on Bria. What I have discovered is if you follow a few certain rules players included in most cases you can avoid failure or criticals with armor repairs. How do you do this, you might ask.. First you wait until the armor piece has decayed to at least 50%, and or the stats on the armor have started to drop or are close to do so. That's all, in my three months I have had two criticals in I don't know how many pieces... Being a AS, I think does help how much I am not sure, it also hasa lot todo with the constructed piece and what the averageofDR was being used in its construction. I use padded almost extensively, and pieces in high durabilitycan be repaired upto 4 or 5 times during its life. However, if youtake a low DR constructed piece you have a higher chance of failure and you can probably get a max of 3 repairs from it. So I think that repair bya Armorsmith does hold some value and do not mind repairing armor..




Esre Ai-eomo
Imperial Inquisitoria/Hand of the Emperor
Sith

(gnn[[[[[[[[[[nnnnWX9ggggggggggggggggggggg)


Through Knowledge I gain Understanding

Through Understanding I gain Self Mastery

Through that Mastery I gain Honor

In the virtues of Loyalty, Honor and Obeyance

I find my place in the Force, I am one with it.

There can be no Light without Dark,

No Dark without Light,

The Force is in all things and I am within it.
DarthBallz25
Mon Sep 20, 2004 11:02 am
#11

Ur best bet is to invest in some good tools and repair it urself. I have yet to notice a difference in repair results. From what i have seen and heard u have as good a chance of repairing armor as we do.


Irato

Master Armorsmith(10.4pt)/4-0-4-4 Pikeman/Novice Tailor

Owner of Iraxen Armor and PyroTech FX, Mos Utopia, Tatooine(Tempest)

Ciirybeccaskyr
Mon Sep 20, 2004 5:23 pm
#12

there was a test run within the weaponsmith community a while back with someething like 500 repairs and as there was no statistical differance btwn the non-weaponsmith repairs and the master weaponsmith repairs.


of corse these thread was deleated then reposted and deleated again because it pointed out the lies.



SoroSuub Industries
Located just 830m south of Coronet at -237-5557
12point -- Armors, Sliced Weapons, Foods, Buff Packs, Top quality Tailoring and Resoruces
Ainwyn
Tue Sep 21, 2004 12:24 pm
#13

It was said that weaponsmiths have a small (or it might have been tiny) increase in the chance to repair. Small could be 1%. 1% greater chance on a completely random dice roll does not affect it in any significant manner.

I generally have high quality repair tools on my vendor for a very cheap price (500 credits for the single 5-use tool and crates of various sizes).

WHEN I am not busy, I will repair if asked. However, I have become too busy most of the time to take the 10 mins to repair someone else's armor. 10 mins, you might ask. Yes, 10 mins. I have to leave my crafting room to go to my armor tent and then wait for the person to show up who said he was "at the tent" (oh no, wait, I'm in Coronet getting on a shuttle... or I'm leaving Dantooine now). When the person is there, I have to wait for him to acknowledge the trade, put the items into the trade window (have it cancelled because he forgot to unequip the item first or has it in a backpack or simply has left the trade window open too long without offering anything). Once I finally get the items, it takes me just a few quick clicks to repair. I offer them back and have to wait again for the person to acknowledge the trade window. Then... I get the inevitable complaints about how the armor is lower condition now (even on "minor blemish" repairs, the condition does lower) or how he didn't think it was possible a master armorsmith can fail on a repair... etc. 10 mins. 10 mins I could be spending doing thing I like to do, like make armor. 10 mins I jsut have to stand around at the beck and call of someone else who doesn't have the slightest courtesy to realise my time is valuable, too.

I have become cynical.

Oh... and I will never do repairs in Coronet. The lag there kills me (and I am on a much lower pop server....)



Tess (Ainwyn) Dle'kkar
12 point, RIS certified, Master Armorsmith
Wild Side Armor
Rogues Landing, Corellia (4404,2619)
Kettemoor
http://www.rogueslanding.com/wildside/
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