Armorsmith Archive

Thread: 12pts vs 10pts.

Ruebacca
Wed Apr 06, 2005 11:36 am
#1

Armor will now take 4 steps to make. Thats 48 exp points vs 40 for a ten pointer. Will the quality gap widen? Or will not experimenting on HAM nerf the 12pt smith?







Ruebacca

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Ciirybeccaskyr
Wed Apr 06, 2005 2:08 pm
#2

yes and for the first time it will be increasing for weaponsmith as well significantly



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Ciirybeccaskyr
Wed Apr 06, 2005 2:09 pm
#3

but them im not sure that the final combine with teh skin will have any stats associated so it might be a wash



SoroSuub Industries
Located just 830m south of Coronet at -237-5557
12point -- Armors, Sliced Weapons, Foods, Buff Packs, Top quality Tailoring and Resoruces
UmmonPrime
Wed Apr 06, 2005 2:14 pm
#4

We don't know much of anything right now. I'm willing to bet though that the 2 pts will still make a difference.



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Thula
Thu Apr 07, 2005 12:14 pm
#5

If we are left with only being able to experiment on resist and condition, then it should not be that significant since 10pts usually manage to max the resist line.


If we can experiment on the hindrances (speed, accuracy etc.), then the gap will widen.



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