Armorsmith Archive

Thread: Weaponsmith Vs Armorsmith

BkL
Tue Aug 10, 2004 11:50 am
#1

i was wondering if i could get some advice from some experts out here.First off my char is atm a master artisian,master chef,master armorsmith with some merchant.Now i was wondering if weaponsmith was better then armorsmith allaround and if it was easier to get resources for ws.I am kinda getting frustrated trying to accumulate tons of hide and other hard to find resources for AS.And some ppl told me that weapon smith was easier to get resources for i was also told to drop chef and do armorsmith and weaponsmith.So like i said any info on the diffrence between armorsmith and weaponsmith on wich is better to get resources for would be appreciated ty .
dsurfman
Tue Aug 10, 2004 2:15 pm
#2

Well I am a MWS, and I am dabbling in AS. I find that collecting the hides is difficult cause you got to do it manually. Not like there is a harvester for it. I have been told not to do both as the resource upkeep is mind boggling. Guess I wouldnt know. But I like MWS.



Celehorn
Imperium Securis
Gron_DM
Tue Aug 10, 2004 2:22 pm
#3

tons more named resources for WS

but AS has tons of hides/bone to get which cant be gotten via harvs...all WS resources can be harvested (or bought) ...most AS i know personally make contracts with rangers/scouts to get there hides, otherwise they run scout alts (few do this i find).


Good luck!



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Scorpy_LF
Wed Aug 11, 2004 1:00 am
#4

Surely I don't make the credits compared to the armorsmiths on my server, but I truely enjoy the variety. Once you hit master armorsmith you spend your time making composite armor, and thats about the jest of it. Maybe periodically make some sets of Ubese. Where as weaponsmith you face a wide variety of demand. Melee weapons, ranged weapons, heavy weapons, you make and often sell it all. As a weaponsmith I think I get stopped more often by potential customers than an armorsmith does. But I think the armorsmiths are more busy loading their factories, and making most schematics for synthcloth, armor layers, and armor peices.



STINGER WEAPONS
WEAPON CONSULTATIONS & SALES

TheRedDarren
Wed Aug 11, 2004 3:04 am
#5

hi, I'm a MWS and my brother is MAS, he definatley has it easier regarding resources, all he really has to worry aboutis the stuff he needs to craft sets of composite, plus he probably earns more too, unfortunatly .However I prefer WS as it gives you a lot more varitey in the things that you craft, a lot more peeps want a specific weapon than specific bits of armour, theres lots of rare drops out there to put into weapons to make them fairly unique, I'd go for weaponsmith for fun, armoursmith for the money.



Ysei.
Former slayer of rebs, lover of imp women, fighter of restoring order to the galaxy, aide to Vader, advisor to the emporer and all round dude.
But got bored.....
BkL
Wed Aug 11, 2004 9:05 am
#6

Well Ty every 1 for your input and advice its very much appreciated.i think im gunna go the ws route . again thnx every 1 for your input
YamadaMan
Wed Aug 11, 2004 11:09 pm
#7

not a bad route, you'll need your earned cr as an AS to get WS ressources



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Scorpy_LF
Thu Aug 12, 2004 12:48 pm
#8

naw, just master a melee profession on the side, and go grind on Janta and Mokk to support your WS habbit



STINGER WEAPONS
WEAPON CONSULTATIONS & SALES

Quizz
Fri Apr 08, 2005 1:54 pm
#9

If the whole idea is to balance things out then making our resources useless is not the way to go.


My whole pet peeve is that they changed what values are now needed to make armor. Old way, OQ+SR, New way OQ+UT. This basically makes most of our resources useless. Not only that, the resources are different in makiing layers. So even if we were lucking to have a resource with high OQ and UT it might not even be compatible with resource requirments.


Now...there is alot of talk how uber DOT's killed the game(which i some what agree with). And see a lot of changes being made to prevent someone with an uber DOT winning all PvP battles. But we're going to have the same problem. Insted of uber DOT's we're going to have uber weapons against crappy armor. Keep in mind that weaponsmiths have 2 years of collecting resources against an armorsmith who has to start all over.


There needs to be a blance between weaponsmiths and armorsmiths, or there is no balance between weapons and armor



Quizz

4 ACCOUNTS cancelled
ZionHalcyon
Fri Apr 08, 2005 1:57 pm
#10

Um, hello? Do you read at all?


The devs have already said they were changing it back.


sheesh, some people need to learn what the search function on a forum is for...



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speardancer
Fri Apr 08, 2005 2:01 pm
#11



ZionHalcyon wrote:
Um, hello? Do you read at all?
The devs have already said they were changing it back.
sheesh, some people need to learn what the search function on a forum is for...





Read again.. they said they "could" not that they were doing it...



Speardancer Master Artisian, Shipwright and 12pt Armorsmith *cancelation pending*
Garlyn, Master Tailor and 11pt Chef *Canceled, last day Apr. 24th*
Motas, Master Scout and Carbineer *Canceled, last day June 16th
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Quizz
Fri Apr 08, 2005 2:05 pm
#12






ZionHalcyon wrote:

Um, hello? Do you read at all?


The devs have already said they were changing it back.


sheesh, some people need to learn what the search function on a forum is for...






look bro...i'm looking at constructive talk and not loooking to get flamed. The only thing said about making changes to OQ+UT is just that..i whole lot of talk. Untill i see the changes on the TC then i will continue to express my feelings about it. As everyone here has right too. I may not agree with alot of what u say, but i dont come on your thread and flame u.



Quizz

4 ACCOUNTS cancelled
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