Armorsmith Archive

Thread: Ideas on putting Lightsaber resistant armor or layers into the game

ManSquatch
Mon Aug 02, 2004 7:01 am
#1

There has been a lot of talk on this board and others about Lightsaber Resistant Armor, whether it be layers, PSGs, or a new type of Armor.


I agree that there should be some form of Light Saber protection available for players to seek out. However, I do not think it should be something that becomes common on the servers. I think the Devs should make another extremely high level dungeon where the various components and schematics can be looted and crafted in order to make this rare item.


I think this would be a great idea. Perhaps the Devs could put it on an asteroid in some remote location. There would lots of NPC Presence, perhaps members of Black Sun/ Deathwatch, Imperial Nova Troopers, Rebel Spec Ops forces, etc. Maybe they could throw in some Force Sensitive NPCs or something? I am sure all the major factions would have a great deal of interest in this treasure.


More importantly, there should be a series of loot materials and rare resources that are required to craft the layers or the armor. (I think it should be layers.)


I just got done doing a Deathwatch run with several of my Guildmates in celebration of one of their birthdays last night and I started thinking about how complicated it is to get Mando Armor. To me that challenge is the ultimate MMORPG experience. We had to work together (we didn't get very far) and fight as a unit to get into the bunker and progress. That was a lot of fun. Also, to do that armor you will have to make many trips to gather the components necessary in order to craft the final pieces of armor. I think something similar should be available for Lightsaber resiests.


Please chime in on this if you have any thoughts. I think it would be a great idea and a lot of fun.





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DrewBuddhaMan
Tue Aug 03, 2004 12:28 am
#2

yeah they should do that. but to make sure the LS resist layers don't get to common they should surround the loot with7 or8 super battle droids. And maybe require serialized geo small balls so no-one factory produces it. And also have tatooine horn as a resource requirement. Might as well make it use components craftable by bio engineers so they can get into the armor business too. Or even better some music component crafted by an enetertainer so i can sell those musical exp tapes for 1 mil per point.


(okay so i'm a little bitter about the vetteand DW bunker)



Buddhaman Drew
Master Swordsman
Master Rifleman
Retired Armorsmith

Labes
Tue Aug 03, 2004 12:45 am
#3

In canon material, Cortosis is resistant to lightsabers... Well, resistant would be an almost right word, it shuts them off when they hit it, though it could be made simply resistant in this game. However, cortosis isn't resistant against anything else, so perhaps using it for one layer would give some LS resistance (in Special Resistances), but wouldn't let the layer have anything BUT that on it... I dunno, I'm just starting AS with a new character so I don't know how it could exactly get implemented...



Ahabe the Wookie Brawler
Lowca Galaxy
Almost Novice Swordsman...
Novice Artisan 1-0-0-1
Dlure
Tue Aug 03, 2004 1:06 am
#4



Labes wrote:
In canon material, Cortosis is resistant to lightsabers... Well, resistant would be an almost right word, it shuts them off when they hit it, though it could be made simply resistant in this game. However, cortosis isn't resistant against anything else, so perhaps using it for one layer would give some LS resistance (in Special Resistances), but wouldn't let the layer have anything BUT that on it... I dunno, I'm just starting AS with a new character so I don't know how it could exactly get implemented...




Thank you!! I have been trying to remember the name of that material for weeks now...

D'Lure
Novice Armor**edit**h



D'Lure
Master Artisan/Master Entertainer/Novice Smuggler
Rebel 2nd LT
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Arca Effex, Corellia, Bria
Asir_SWG
Tue Aug 03, 2004 9:16 am
#5


What do we think about this then, the Cortosis layer has some LS resistance (working much the same as other layers in the game) but provides no base protection element... This would make is consistent with the expanded universe info. Also LS damage decay's armor at a 2 x multiplier to other damage, this is due the the quick breakdown of the Cortosis when hit with the LS damage, I think I have heard this was another aspect of this material.


I agree is sould be rare ish - some kind of loot drop control.



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