Armorsmith Archive

Thread: please check my Layer stats

Moge_Tira_Tru
Thu Aug 05, 2004 11:20 pm
#1

Im a new MAS and want to be sure my Kinetic layer is up to snuff before I run 1000 of them off:

I made two:
Base: 3%
integ 335
Encum 17
Kinetic effect: 11%

Base 2%
integ 335
encum 17
kinetic 13%

is one better than the other?



Moge Tira'Tru Master Rifleman / Ace Rebel Pilot
Maili Dark Jedi
Asir_SWG
Thu Aug 05, 2004 11:28 pm
#2


you must work out how much kenitic you need, for ubese as much as possible, but for comp do not go too far past the 80% cap as it will be wasted. Thus if you final base is say 60%, you need to be looking for 7% kenitic (to cover the last 20% to 80%) get it?

Message Edited by jamesgoddard on 08-05-2004 11:28 PM



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Moge_Tira_Tru
Thu Aug 05, 2004 11:32 pm
#3

ahh yes. Thanks for the help. Looks like this layer might work at 11% or so and place two layers in each piece to make 80%. Use the other points on Base. Also using two layers will help my encumb be lower as well.



Moge Tira'Tru Master Rifleman / Ace Rebel Pilot
Maili Dark Jedi
Asir_SWG
Thu Aug 05, 2004 11:35 pm
#4

you may find three layers is lighter than two, try on each layer just getting base to 2%, then kinetic to 8%, then get it as light as possible. If the HAM goes under 10% each layer you're winning....


3 x 10 HAM is better than 2 x 17 HAM mmmm



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Moge_Tira_Tru
Thu Aug 05, 2004 11:36 pm
#5

also, that 7% says you will use 3 layers. Is it best to use all three or get away with 2 where you can?

edit: you answered this as I wrote it

Message Edited by Moge_Tira_Tru on 08-06-2004 01:37 AM



Moge Tira'Tru Master Rifleman / Ace Rebel Pilot
Maili Dark Jedi
Moge_Tira_Tru
Thu Aug 05, 2004 11:55 pm
#6

thanks for your help. I was able to make the following:

base 2%
Integ 730
encum 7
kinetic 9%

I made it 9% as I am not sure what my base will be yet so I wanted to play it safe. I have 12 points so I lowered the encum and raised the integ as much as I could. It would have taken 3 points to get base to 3% so I left it at 2%.



Moge Tira'Tru Master Rifleman / Ace Rebel Pilot
Maili Dark Jedi
Govo
Fri Aug 06, 2004 1:27 am
#7

Almost always for good comp u have to get the layers to 4% Base regardless of the special resistance. On my server the common armor is 80Kin, 80Elec, 70Base. Well, common for the elite masters with 11-12 pts exp anyways. IMO, for decent comp u have to have above at least 67 Base. Thing is if u cant reach this, at least sell it as hunting armor. Meaning, be sure to reach max Kin at 80%. From a sales point of view, most customers only look at the special protection and not much else. Its too bad really but thats the way it is.



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Ledaw
Asir_SWG
Fri Aug 06, 2004 2:26 am
#8



Not true re everything has to be 4% base.... Yes, some customers want the highest resists regardless of HAM, but you will also find many customers for 80% kinetic / 65% base with HAM in the 500's.... The mark of a true master armorsmith is he has to be the ability to craft a wide range of armor's to suit exactly the customer requirements.... The mark of a true master combat toon is he knows what equipment to use to get the job done to best effect..... Variety is the spice of life.




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