Armorsmith Archive

Thread: Post-CU RIS Good News

JarenJade
Fri Apr 29, 2005 3:30 pm
#1

That's good to hear... I need a set made.



Iscariot Salsarian
Bounty Hunter, NeXuS
Jedi: corrupt, arrogant; their light must be extinguished
ElvisTheKing
Fri Apr 29, 2005 3:45 pm
#2

Did you use the Interwoven schem? Is it still worth using?



Thanks.





__________________________
N Eawet Ami N
Master Bounty Hunter
NeXuS
"My gun is for hire."
__________________________

G00R00
Fri Apr 29, 2005 5:39 pm
#3

Yes i have just made 3 parts of mandalorian armor, condition is over 100K ,and adk didnt work




R.I.S Certified Master Armorsmith

CDD SHOP CENTER (Talus, Daeric /WAYP 850 -1230)

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... Has Crafted a Mandalorian chestplate, boots and biceps Images here

SamRebo
Fri Apr 29, 2005 6:02 pm
#4

When you say "ADK didn't work" does that mean you couldn't put it into the armor or that it didn't prevent decay?



Renea
Mayor of Kor Spera, Corellia
former Mayor of New Deeja, Naboo
Kelloch
Fri Apr 29, 2005 6:04 pm
#5



Nichrf36 wrote:
Just finished making a set and looks like the devs threw something nice in here-
I was able to experiment the condition to 90.3 k condition!





Was this done with any enhancers? I'm guessing no since everything converted to crap.



Sune Omare
Blixtev
Fri Apr 29, 2005 9:00 pm
#6

Yes the quest armors have a condition multiplier built into them, and a fix for the armor enhancers is coming from the Database programmers.

Lead Designer
Star Wars Galaxies

Bughunt
Fri Apr 29, 2005 9:11 pm
#7




Blixtev wrote:

Yes the quest armors have a condition multiplier built into them, and a fix for the armor enhancers is coming from the Database programmers.






What about restoring the ability of Using ADK kits as they were intended?

This is a huge disapointment that such a valued item use has been removed from the game.

Since armor now has such a limeted effect, restoring this use on armor should have little effect on balance.




Vendor Tent located on Rori in Galatorbria 380 -1836

Otio Eta - Elder Jedi
Otio-Eta - Munitions Master, RIS
CharPrime
Fri Apr 29, 2005 10:11 pm
#8






Bughunt wrote:




Blixtev wrote:

Yes the quest armors have a condition multiplier built into them, and a fix for the armor enhancers is coming from the Database programmers.






What about restoring the ability of Using ADK kits as they were intended?

This is a huge disapointment that such a valued item use has been removed from the game.

Since armor now has such a limeted effect, restoring this use on armor should have little effect on balance.






yes what happen to if your item was good it will be good after CU. why is an adk piece of armor not working. Care to give use an answer?



Vendor location kor vella -2931 1721.
Drop of vendor location kor vella -2897 1698

RIS quest and set completed on 6-12-04,

Nichrf36
Fri Apr 29, 2005 11:20 pm
#9






Kelloch wrote:





Nichrf36 wrote:

Just finished making a set and looks like the devs threw something nice in here-


I was able to experiment the condition to 90.3 k condition!









Was this done with any enhancers? I'm guessing no since everything converted to crap.




No enhancers. Actually RIS cost less to be made now that you dont need the acklay schem. But I have a nice stash of gdk scales so not sure how they drop now.




Is Your Armor Built Rocky Tough?
Rocky's Last Stand -2274,-4476 Hadrian's Market, Tatooine
Official Armor Supplier of the Imperial Army
Nichrf36
Sat Apr 30, 2005 12:57 am
#10

Just finished making a set and looks like thedevs threw something nice in here-


I was able to experiment the condition to 90.3 k condition!






Is Your Armor Built Rocky Tough?
Rocky's Last Stand -2274,-4476 Hadrian's Market, Tatooine
Official Armor Supplier of the Imperial Army
Jaster_M
Sat Apr 30, 2005 12:58 am
#11

Good...hopefully mando will be around 100k.



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sJawa Beer solves all!
s MercsforHire! s
To bad Jedi arnt as rare as theMandalorians

CIEBrandon
Sat Apr 30, 2005 2:09 am
#12






Blixtev wrote:

Yes the quest armors have a condition multiplier built into them, and a fix for the armor enhancers is coming from the Database programmers.






Any chance we can get our already made quest armors ris/mando/etc conditions adjusted?


Its bad enough that the resistance stats converted horribly on them, would help if they atleast had high condition.




Kagon' Solo'ra ~ Dark Jedi Master ~ Slain by the "NGE"



Nichrf36
Sat Apr 30, 2005 7:23 am
#13






CIEBrandon wrote:






Blixtev wrote:

Yes the quest armors have a condition multiplier built into them, and a fix for the armor enhancers is coming from the Database programmers.






Any chance we can get our already made quest armors ris/mando/etc conditions adjusted?


Its bad enough that the resistance stats converted horribly on them, would help if they atleast had high condition.





You can break em down and remake em in the new system.




Is Your Armor Built Rocky Tough?
Rocky's Last Stand -2274,-4476 Hadrian's Market, Tatooine
Official Armor Supplier of the Imperial Army
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