Armorsmith Archive
Thread: Health enhancements for armor
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KillerGM
Mon May 09, 2005 9:11 am
#1
Forgive me if I missed it somewhere, but I was wondering what gives health bonuses to recon armor. I have kimo scales and rancor hides for assault armor. And I have krayt scales and janta hide for battle armor. Anyone know what I need for recon?
Thanks,
Malamar
AndJusticeForAll
Mon May 09, 2005 9:13 am
#2
.
Message Edited by AndJusticeForAll on 05-09-2005 05:33 PM
donkei
Mon May 09, 2005 9:57 am
#4
AndJusticeForAll wrote:
NS shards give the best at +15 health per segment.... to a max of +45 health per piece of advanced recon.
you need a ton of them though... 3 sets of 10 identicals just for one chestplate of tantel/scoutfaction..... forget about enhancing ubese or mabari.... at least until ppl figure out ways to farm ns postcu and start getting us +20 stack sizes.
I'm sure my brain has just shut off and can't function properly atm but wouldn't you need a total of 12 segments to make 3 identical cores? Which would mean you need to make 13 segments to make those identical cores? And if that is right wouldn't you need only 13 identical enhancers to make that cp, not 3 sets of 10? Just curious why my brain isn't processing things
KillerGM
Mon May 09, 2005 10:14 am
#5
I think you're right, 1 set of 13. Or 3 sets of 5 would also work. But maybe I missed something too.
AndJusticeForAll
Mon May 09, 2005 11:26 am
#6
well lets see:
you need 1 enhancer per segment,
and 3 segments per core....
and 3 cores per chestplate...
so basically 3 sets of 5 (5-1-1=3), OR one set of 10 per chestplate
Message Edited by AndJusticeForAll on 05-09-2005 05:34 PM
Imaridril
Mon May 09, 2005 11:47 am
#7
AndJusticeForAll wrote:
well lets see:
you need 1 enhancer per segment,
and 3 segments per core....
and 3 cores per chestplate...
so make a schematic for a segment..... you will need 3 crates of 10 segmentsto make 3 cores as 1 per set is used in the initial segment.
So technically you actually need 11 scales/whatever per segment crate:
11-1-1=9
11x3=33
33 enhancers for a 3 core chestplate.... at 3-5k per enhancer (premium on large stacks too!!) thats like 165k added to chestplate cost for +45 health....
good thing is you only need 3 sets of 4 for helm/pant and you can make bracers/biceps all day long with odds and ends.
so bottom line: bracers/biceps are the best thing to sink loot in unless youre making RIS/mando... and possibly faction
Message Edited by AndJusticeForAll on 05-09-2005 01:30 PM
Maybe I'm mistaken, but I don't think you'd need 33 enhancers for a single chest piece. I believe you could do it with three stacks of 5 enhancers. You use each stack of five to make three seperate stacks of segments, each containing 4 identical segments. You then burn one segment off each stack to make your core schematic, and then run the schem to get 3 identical cores.
Garnax
Mon May 09, 2005 1:22 pm
#8
1 chest uses 3 cores which each uses 3 segments. If you make three seperate runs of segments you need to use one segment of each for the core schematic. So five shards -> 4 segments -> 3 cores.5x3 shards needed for a chestplate. Of course the higher the run the less the waste.
KaiRaene
Mon May 09, 2005 2:22 pm
#9
I was curious about this also..
I have 7 Yellow NS layers I got from a Stalker way back when. They still sit at +0 Health effectiveness. Should I still be hanging onto these? Will they be use for Battle or recon armor? In a perfect world I would love them fixed and able to slide into a suit of rebel battle armor I just wonder if a fix is on the way?
I have 7 Yellow NS layers I got from a Stalker way back when. They still sit at +0 Health effectiveness. Should I still be hanging onto these? Will they be use for Battle or recon armor? In a perfect world I would love them fixed and able to slide into a suit of rebel battle armor I just wonder if a fix is on the way?
DekkoFett
Mon May 09, 2005 3:16 pm
#10
Garnax wrote:
1 chest uses 3 cores which each uses 3 segments. If you make three seperate runs of segments you need to use one segment of each for the core schematic. So five shards -> 4 segments -> 3 cores.5x3 shards needed for a chestplate. Of course the higher the run the less the waste.
Alright...you confused me with this one. Your first sentence sounds like 3 cores = 9 segments, while in your math in the third it sounds like 4 segments (3 + the schematic) makes 3 cores? I'm confused
AndJusticeForAll
Mon May 09, 2005 3:33 pm
#11
lol I think I need sleep... or more coffee. yes 3 sets of 5 enhancers or one set of 10....
I cant even add today, thats a bad sign... 
pitrik
Tue May 10, 2005 12:35 am
#12
AndJusticeForAll wrote:
you will need 3 crates of 10 segmentsto make 3 cores as 1 per set is used in the initial segment.
I believe what you're doing here is taking your 9 segs, and multiplying by 3, as opposed to adding the three segs needed for the core schem, if you take the 3-separate-seg-schems route.
Garnax
Tue May 10, 2005 1:41 am
#13
They're both correct. 3 cores = 9 segments, but to make the cores you need to burn one making the schematic, so really to get 3 cores final product you must have 12 segments, 3 of which gets lost in translation.
DekkoFett wrote:
Garnax wrote:
1 chest uses 3 cores which each uses 3 segments. If you make three seperate runs of segments you need to use one segment of each for the core schematic. So five shards -> 4 segments -> 3 cores.5x3 shards needed for a chestplate. Of course the higher the run the less the waste.
Alright...you confused me with this one. Your first sentence sounds like 3 cores = 9 segments, while in your math in the third it sounds like 4 segments (3 + the schematic) makes 3 cores? I'm confused
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