Armorsmith Archive
Thread: new Armor system, lemme see what you think
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mmmmmpie
Fri Jul 01, 2005 10:43 am
#1
aremor will be divided to what i see makes sense and you are the crafters so gimme input.
Recon Armor - Energy Protection. will be given to those who are MOST liekly to be in ranged combat.
Recon will be given to Rifleman, Carbineer, Pistoleer, and Bounty Hunter.
BattleArmor-best of both worlds. given to those who will be caught in either ranged or melee combat.
Battle will be given to Doctor, Combat Medic, Creature Handler, Commando, Ranger, Smuggler, and Squad Leader
Assault Armor- Kinetic Armor used by those whoare most likely to be hit in melee combat
Assault will be given to Fencer, Swordsman, and Pikeman
so what do you think leave input. talk me out of putting a proffesion in a different armor catagory.
LeviticusD
Fri Jul 01, 2005 10:45 am
#2
I just make it and don' t really care what profession wears it.
mmmmmpie
Sat Jul 02, 2005 1:10 pm
#7
my reasoning is that the melee profesions get bad kinetic resisitance armor. from my point of view to give the kinetic armor to the profesions who will be in combat VS kinetic dmg the most. thsi is without the different suits or armor i just want to see the profesions to be able to use the armor that would seem to have been made for their job.
BigPapaHoss
Sat Jul 02, 2005 8:03 pm
#8
I understand what you are saying, a few professions got the wrong armour, but thats why you can be more than one combat profession. Most Bounty Hunters grab a profession that gives them Recon Armour. Like Smuggler or Pistoleer. Plus if you wear battle armour and you really want you can have an AS put Kinetic Layers in Battle armour. But I find battle good since out hunting things like Spiders and other things spit at you and having good Energy helps. Just my humble opinion 
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