Armorsmith Archive
Thread: The latest and greatest for AS in the next Patch are as follows.....
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"Fixed an issue with mabari gloves"
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The end
UUUUGGGH,
This is the best they could do.
Nighsister shards...broken, janta hides broken, all health bonuses for armor broken.
feathered appearance for armor,biological mechanical cartridge,armor appearance enhancemet...broken, broken, BROKEN.
Crated armor....still broken, never know if the color will stick.
vendor bug still there.
But they fixed the "problem" with the mabari gloves. The beautiful thing is that..the majority of the AS community didnt know there was a problem, obviously all the people not complaining knocked this to the top of their priority list. There are major faults and bugs in the mechanics of this profession and they choose to fix a minor aesthetical glitch, that most people havent even noticed. They would have been better off listing nothing for AS in this publish, at least that would gve us hope that they are looking at the real problems for a hotfix. But apparantly they are squinting at the monitor saying "hmmm do those gloves look a little big to you, they do to me" FIX the REAL FREEKIN problems!!!!
Now if youll excuse me Im going to go play a game that actually works....hmmm...has anyone seen my Ms.Pacman cartridge for the atari 2600?
/endrant
The Developers are focusing on the wrong things. They are getting worse and worse by the month. They can't fix the most crucial bugs in the game, instead they are focusing on stuff that no one wants. I find it hard to believe how utterly useless the current bunch of developers are. It's heart breaking. I love this game, I realy do, but the developers are making it realy hard.
I read a post by JFreeman kind of explaining why things have gone to pot lately... to sum up his post, basicly since Rotw's and the Cu are live now the Dev team that was working on these was put back into the mix with the live team. With that positions changed people got promoted into positions, offices moved around and so on. Basicly it sounds like alot of internal shuffling has been going on and this cause alot of distraction internally as far as how much work can get done.
Is it an excuse? Not really, but it was nice to get such an upfront and seemingly honest appraisal of the situation. He did appoligize for it and promise much better patches and publishes from now on. Seeing as how 4 bugs have been fixed since the last publish 2 of which left unchecked would have completly killed the CH profession and a 3rd serioulsy put a hurting on the Smuggler profession were fixed not only within days but pushed out over a holiday weekend says tons about what we might expect to see.
Am i counting my chickens before their hatched? Nope I'm just trying to keep a positive outlook that things will get better. If SOE wanted to tank the game there are alot easier waysto do so and in much shorter and cost effective ways.
Lol I didn't think there was a problem.
I think it was an April fools joke all that time ago. A group of men turned up at SOE and claimed to be able to make a game. And for some reason, they were allowed to. I guess the trained chimps didn't turn up for the interview, so they hired this lot ![]()
Iwifia wrote:
wait there was a bug with the glooves???
I have the samew question. There was a bug with Mabari Gloves? how can you say this was not as important as health enhancers not working? Priorities! Have you none? ![]()
Vastar wrote:
Well, it is nice to get some real info on why things are not going the way they should. Wouldn't you think that the other team should just start working on the next expansion though?
Well I would imagine one team has been assigned to this, but remember there was a team working on RotW and the CU... if they are working on the next expansion, that still leaves a full team to intergrate into live development...
Wootage for the PATRIOTS BABY!!!!!!!!
ya im sayin it....a DYNASTY is here
now if someone would step up and buy the BRUINS away from there loser of an owner my life would be perfect ![]()
Superpro/Bruins/Heydious
CaileSathinor wrote:
Apparently the notes we saw were incomplete. Here's to hoping we see all AS bugs fixed in the final version.