Armorsmith Archive

Thread: new as question

WILDMAN_SOLO
Thu Mar 18, 2004 7:28 am
#1

I am in the process of making an AS to support my guild. I am not new to crafting in general as I also have a master WS. My question is this....


are there schematics we have that we need to use components that a master artisan / master tailor have to make for us. In the WS tree a few weapons (SG82's , Tangle pistols) need components that only master artisans can make.


Thanks




=Upde Harris= 12pt Master Weaponsmith and smuggler of Chimaera server - Voted 20th Best WS on the server !!! WOOT
Idiva Harris - 12pt Master AS and Merchant

Ancient Weapons and Hokey religions are no match for a good blaster at your side !!
Visit =Upde= Weapons Inc. in RFR Guildhall Kintha on Tatooine (2k from Mos Eisley) for all your weaponry needs.

guppi00
Thu Mar 18, 2004 7:53 am
#2

Synthetic Cloth and Reinforced Fiber panles from Tailors are used in just about everything. Fibel Panels from Artisan in a few.


Other than that there are only some components for Shield Gens that have to come from Master Artisan.


So, go find a tailor friend



------------------------------------------------
Master Armorsmith Guppi
12 Experimentation points
Vendors 1Km SE of Theed -4171 3387

Thuminum Astwara
Fat, bald & happy Jedi Sentinel
-------------------------------------------------
KnightMare
Thu Mar 18, 2004 8:14 am
#3

Fortunately I have a Master Tailor in my guild and I hit her up for schematics for synth cloth and reinforced fiber panels. Just get a schematic of each, based on resourses you have, and toss them in a wearables factory. It's a VERY good idea to have your own wearables factory, if you don't then either get one yourself or get one from your guild.
WILDMAN_SOLO
Thu Mar 18, 2004 9:01 am
#4

thanks..


one more question


when i do factory runs of armour do i use a wearables factory or an equiptment factory ?


also does the level of experimentation on the fiber panels / synth cloth affect the overall quality of the finished product ?





=Upde Harris= 12pt Master Weaponsmith and smuggler of Chimaera server - Voted 20th Best WS on the server !!! WOOT
Idiva Harris - 12pt Master AS and Merchant

Ancient Weapons and Hokey religions are no match for a good blaster at your side !!
Visit =Upde= Weapons Inc. in RFR Guildhall Kintha on Tatooine (2k from Mos Eisley) for all your weaponry needs.

hopnasty
Thu Mar 18, 2004 10:02 am
#5



WILDMAN_SOLO wrote:

thanks..

one more question

when i do factory runs of armour do i use a wearables factory or an equiptment factory ?

also does the level of experimentation on the fiber panels / synth cloth affect the overall quality of the finished product ?






Wearables for the SynthCloth, RFP's, & Fiberplast panels.

Equipment for the Master Artisan componets that go into PSG's. (Energy Distributors & Power Conditioners).

Overall quality on the items not made by Master Armorsmiths do not factor into the armor's quality. As a matter of fact, you can't experiment on any of the Tailor Items. Master Artisan components can be experimented on, but it's pretty much proven to have no affect on the PSG's at all.




Shion
Master Armorsmith
Thondor
Fri May 07, 2004 6:21 am
#6

Been and armorsmith now for about 3 weeks, have gone out and gound as many materials as i can with high oq/sr, many of them with 1700 or better combined stats, nut i cannt seem to get anything over 53% base, on comp, my average is 80ken/56% elec and 45-50% base, its getting quite annoying, is there some special trick to raising base?








Thondor

Master Armorsmith

Kauri
papos
Fri May 07, 2004 6:54 am
#7

I presume you are making triple layered composite, so...


When you make the layers, you do not need to fully experiment on the special resistance, i can reach 80%Kinetic from 7% layers iirc

then experiment on the base, i usually get this up too 2-3%, then load the rest of my points into HAM reduction.





--

Papos Master Armoursmith
Vendor 1683, -2424 in Soria, nr Dearic, Talus
Currently producing:
70% Kinetic Ubese.
80%Kinetic 62%Base Advanced Composite
MasterNerfSlayer
Fri May 07, 2004 6:57 am
#8

I wouldn't expect too much help from the people here. Most are elistist pigs that don't want anyone else to be able to craft armour, especially if you've only been one for 3 weeks. They'll flame you to death here for trying to make armour after only being one for such a short time in comparison to the l337 crew that live here (or be really nice to try and make me look bad). Either way, I will try and help, though my help is going to be merely a guess.

That said, I assume you're trying to raise the base on composite, now, not having any experience with that myself due to lack of resources, the only thing I can suggest is perhaps using multiple layers if you aren't already, and maybe not 3 kinetic layers if you're maxing out kinetic quickly. If you're a master, maybe trying to get your hands on some experimentation skill tapes, those these are rare and extraordinarily pricey. I also assume that you're using advanced segments?




RETIRED DOCTOR & MEDIC CORRESPONDENT
Imperial Colonel Kiveryn [Commando / Carbineer] Starsider [Black Epsilon]
Imperial Leiutenant Kirrilee [Dark Jedi Knight] Starsider [Imperial Inquisition]

Unlocked April 1st, 2004

papos
Fri May 07, 2004 7:47 am
#9

IF he is managing to reach 80% kinetic from less than 3 layers hes not doing too badly, however the ham cost alone from 2 layers that are fully experimented in special resistance IMHO is not worth it.


i.e. each layer will prolly have a ham cost of 15/15/15 or worse, so a final segement with this layer would already have 30/30/30+ cost, however if you can experiment on the HAM first you could get a layer of about 5/5/5+, with enough resistance to hit 80% in the end product with 3 layers, however rather than having 2 layers with a cost of 30/30/30 you would now have 3 layers at a cost of 15/15/15 and still hit the same end resistance. granted this is dependant on your current resources but the maths dosnt lie.





--

Papos Master Armoursmith
Vendor 1683, -2424 in Soria, nr Dearic, Talus
Currently producing:
70% Kinetic Ubese.
80%Kinetic 62%Base Advanced Composite
papos
Fri May 07, 2004 7:53 am
#10


Sorry i also forgot to add that if you are using 3 layers, you have to work out what the minimum amount of points you can spend on special resitance to hit that magic 80% so you re not wasting any points and can then use the points to either raise base effectivness and/or low ham cost.



--

Papos Master Armoursmith
Vendor 1683, -2424 in Soria, nr Dearic, Talus
Currently producing:
70% Kinetic Ubese.
80%Kinetic 62%Base Advanced Composite
MasterNerfSlayer
Fri May 07, 2004 7:55 am
#11

Ya Papos, definitely sounds like a time consuming process to test it. It was only a guess that thats how he was achieving it, I could not say for sure as I don't even have the ability to make any. I hear gloves are the way to test though.




RETIRED DOCTOR & MEDIC CORRESPONDENT
Imperial Colonel Kiveryn [Commando / Carbineer] Starsider [Black Epsilon]
Imperial Leiutenant Kirrilee [Dark Jedi Knight] Starsider [Imperial Inquisition]

Unlocked April 1st, 2004

Kiom
Fri May 07, 2004 8:01 am
#12

Make some gloves with no layers in the segment. What is your base? Subtract that from 80. The remainder is what you need to have in total of base+specials in the kinetic layers. So if your unlayered comp is 50% then you need 30% base + kinetic in your layers. If you make layers that add up to more than 80 you are wasting points. I did this when I first started and sure, I made 80% kinetic comp but it was heavier than it needed to be.


Now that you have your target (30 in this example) you have to play with it. Make a layer and and see if you can get to 8% kin, 2% base and still lowering the ham. Remember while you will probably use 3 layers they don't all have to be the same.


Also (if you have resources) experiment, experiment, expleriment. Even in a research city and with foods I still may make 10-20 layer schems before I get a keeper.





Monroe Glesn - Distant cousin of Kiom
Master Tailor
papos
Fri May 07, 2004 8:01 am
#13

Yep, Gloves are your best friend as they only take 1 armour segment you dont need to do any factory runs, although creating lots sets of layers + the segement can be quite tedious, i also finds that when you start using new resources you have to do it all over agian, although if you write down the OQ/SR and the results at the end of each point you can get a feel for what resources will give you so in the long run you can have a better idea how to achive the desired results



--

Papos Master Armoursmith
Vendor 1683, -2424 in Soria, nr Dearic, Talus
Currently producing:
70% Kinetic Ubese.
80%Kinetic 62%Base Advanced Composite
Page 1 of 2
Previous Next