Armorsmith Archive
Thread: Question about Armor and Cyber Arms
This is due to the fact that most attacks specifically aim at a specific location. Headshot, legshot and bodyshot, anybody? For each of those attacks with high damage modifier only one specific piece of armour matters. (Two times by now somebody without leg armour dared to duel me. Legshot finished them off in no time...) As NPCs also use those specials, the same behaviour is true there, too.
I am not sure about it, buti think that the pistoleers disarming shot aims at the arms. Unfortunately, with it's damage modifier of 0.6 it's not often used and definitely not spammed in combat.
The only ability i currently know which has a decent damage modifier and at the same time can hit the chance is the carbineer's scattershot. A single scattershot attack at the moment applies 50% of the weapon damage at 3 random hitlocations. (Resulting in a damage modifier of 1.5.) Due to the random hitlocation, there at least is a chance of an arm hit, resulting in significally higher possible damage vs. a person with cyberlimbs.
So against a carbineer who knows what he's doing, using those limbs is a serious risk and disadvantage, if my assumption about disarming shot is true then the pistoleer also should do pretty fine with disarming shot against such people, but in general the arms are pretty save and need for armour there is low.
Message Edited by Sylow on 07-12-2005 03:16 PM