Armorsmith Archive

Thread: bespan Port +20 , how exp works? cant get 12

MHazz
Fri May 13, 2005 6:47 am
#1

Hello

im a new armorsmith, and i got a bandoler of exp+3 , also got a robe of +2 and a pant of +1

im drinking bespin port too but i cant get 12 points? what am i missing?

thanks for your help

Mcgreag
Fri May 13, 2005 6:59 am
#2

Bespine port does not give you more exp point it just make Amazing successes more likely.



Mcgreag - Infinity - Master Smuggler - Rebel Colonel - Member of Legion
Hoshi - Infinity - Master Armorsmith - Member of Talus Trade Syndicate - RIS certed.
Andymantium
Fri May 13, 2005 6:59 am
#3






MHazz wrote:

Hello

im a new armorsmith, and i got a bandoler of exp+3 , also got a robe of +2 and a pant of +1

im drinking bespin port too but i cant get 12 points? what am i missing?

thanks for your help






You need a total of +20 to get the extra two experimentation points (it's +10 for each point). So, with what you have (+6), you need an additional +14 in tapes.


Bespin port only helps in getting better experimentation results, not experimentation points.





K

MHazz
Fri May 13, 2005 7:45 am
#4

Thanks, one more question

is there other way to get the 12 points?

cuz is hard to find +20 exp points AAs or CAs


NiBorg
Fri May 13, 2005 7:46 am
#5

that's the only way, and an expensive one.
Mought1971
Fri May 13, 2005 8:07 am
#6

Except for getting you more on condition, it doesn't do much anyway, unless you're not a master yet.
Mcgreag
Fri May 13, 2005 9:19 am
#7

Prices should be starting to drop now when the usefulness is limited. I picked up a vest with +6 for 1mil (was the only bidder). I would suggest buying now when it's cheap as it has been hinted on us getting another exp line in the future.

Respons to top 3 question about experimentation:
"Dev Answer: To split the protections, we'd have to rewrite the whole system - so that is unlikely. It is however likely that we will add a different experimentable attribute in the future. The mostly likely candidate for this will be the result of a new feature."



Mcgreag - Infinity - Master Smuggler - Rebel Colonel - Member of Legion
Hoshi - Infinity - Master Armorsmith - Member of Talus Trade Syndicate - RIS certed.
_Monroe_
Fri May 13, 2005 9:20 am
#8






MHazz wrote:

Thanks, one more question

is there other way to get the 12 points?

cuz is hard to find +20 exp points AAs or CAs








Spend your money on stockpiking great resources. It use to be that having 12 points meant something because you would get to use the 2 extra points 3 times in making armor (layers, segs and final). In each of those 3 cases you could increase % or make the suit lighter.


In today's world I can make everything with 10 points and max out the experimentation line. The only times I've used my extra 2 points is on condition.





Monroe - Medic (formerly Kiom)
Xana - Jedi
Tarantella - Structures
Cebak - Entertainer
Mought1971
Fri May 13, 2005 9:59 am
#9






Mcgreag wrote:
Prices should be starting to drop now when the usefulness is limited. I picked up a vest with +6 for 1mil (was the only bidder). I would suggest buying now when it's cheap as it has been hinted on us getting another exp line in the future.





Holy freaking COW. That would have gone for 12 mill easily a month ago.


The looters! Won't somebody think of the looters?
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