Armorsmith Archive

Thread: Post CU wookie armor padding.

MrGouda
Fri May 13, 2005 8:43 am
#1

Is there any added resist benefit from these anymore like pre-cu? Or should I use crap resources to make them? Do they affect anything (other than cost and the pain in the ar&& factor)?


Mcgreag
Fri May 13, 2005 9:14 am
#2

Use crap res. They have no effect.



Mcgreag - Infinity - Master Smuggler - Rebel Colonel - Member of Legion
Hoshi - Infinity - Master Armorsmith - Member of Talus Trade Syndicate - RIS certed.
finelinebob
Fri May 13, 2005 9:16 am
#3


My pre-CU Wookiee Pillo-, er, Armor Padding was made from 25 units of Wooly (941OQ 957SR 871UT) and Fiberplast (942OQ 958SR 904UT). As a 12pt Tailor, I got them up to 4% and something like 320 condition, I think. They converted with stats of 730 Kinetic, 730 Energy and 730 to all the elementals too.


Post-CU crafting with the same materials, pre-experiment values came out as 8% Durability and 27% Quality. I made two pads. The first had 2 pointsto Durability and 10 to Quality , coming out 24% and 94%. The second had 12 points to Durability, coming out at 95% 27%.


I then pulled some crappy materials -- Wooly at 189OQ 496SR 275UT and Fiberplast at 314OQ 920SR 722UT. Pre-experiment values were 1% Durability and 8% Quality. Darn ... didn't write down my point split for my first test, but I maxxed early on Quality -- end result was 26% Durability 38% Quality. Second test had all 12 points in Durability -- end result was 70% Durability 8% Quality.


So, 4 test pads with some good variety on the experimental outcomes. What effect did it have?


Nada. Nothing. Zip. Zilch.


All the newly-crafted Armor Paddings are stat-free. I sure hope this is broken -- otherwise, what's the point of experimenting on it? Looks like an issue to raise on the Tailor board (if it hasn't come up already).


... and damn am I glad I ran off 1000 of those 4% pads pre-CU....





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kesstral
Fri May 13, 2005 9:42 am
#4

Didn't they convert to armor segments?



Kesstral Mistrider - Sunrunner

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Mought1971
Fri May 13, 2005 9:48 am
#5

My armor padding was un-experimented on pre-CU. They all came out battle segments with stats of 730 too. They don't make very good armor, but they are far more useful this way than as armor padding.

Message Edited by Mought1971 on 05-13-2005 09:49 AM

Kodiak_Arrest
Fri May 13, 2005 11:40 am
#6

They dont make great armor, but instead of wasting them, use them as just one seg with 2 other uber segs - That way you still have good armor but not using up all your uber resources - just a thought







Aynard formally Kodiak Arrest
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Ruebacca
Fri May 13, 2005 11:40 am
#7

I am 0300 (2pts of exp) tailor and use synth Hide for my padding. Its fine. 0300 tailor is all you need now.







Ruebacca

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