Armorsmith Archive
Thread: Ok, its been a few months, when are we going to fix AS experimentation?
I knew that resistances had to be toned down after the CU. I accepted this, this was for the good of the game.
I accept the fact that they changed resource requirements and move things around a little. Thats understandable, even if I did lose 100 million+ in credits because of the changes they instituted.
HOWEVER, every time I try to craft armor now and remembering the system before, experimentation lines for encumbrance, special protection, base... well I really just want to cry. I used to have fun crafting armor, now it seems pointless.
Why couldnt they have just changed the resource requirements and tone down the resistances WHILE keeping the old system? *shrug*
Message Edited by Tallyn on 09-16-2005 12:19 AM
Tallyn wrote:
I knew that resistances had to be toned down after the CU. I accepted this, this was for the good of the game.
I accept the fact that they changed resource requirements and move things around a little. Thats understandable, even if I did lose 100 million+ in credits because of the changes they instituted.
HOWEVER, every time I try to craft armor now and remembering the system before, experimentation lines for encumbrance, special protection, base... well I really just want to cry. I used to have fun crafting armor, now it seems pointless.
Why couldnt they have just changed the resource requirements and tone down the resistances WHILE keeping the old system? *shrug*
Message Edited by Tallyn on 09-16-2005 12:19 AM
Simple, because Blixtev is incompetent and lazy.
Homer_J_S wrote:
Tallyn wrote:
I knew that resistances had to be toned down after the CU. I accepted this, this was for the good of the game.
I accept the fact that they changed resource requirements and move things around a little. Thats understandable, even if I did lose 100 million+ in credits because of the changes they instituted.
HOWEVER, every time I try to craft armor now and remembering the system before, experimentation lines for encumbrance, special protection, base... well I really just want to cry. I used to have fun crafting armor, now it seems pointless.
Why couldnt they have just changed the resource requirements and tone down the resistances WHILE keeping the old system? *shrug*
Message Edited by Tallyn on 09-16-2005 12:19 AM
Simple, because Blixtev is incompetent and lazy.
That is a lie Blixtev is NOT lazy just . . .
Vastar wrote:
Actually, I still don't know why they needed to "move things around a little" with resources.
because 5 resources per primus layer is a good thing, not to mention you need 4 layers now too