Armorsmith Archive
Thread: How important are + experimentation skill tapes?
Page 1 of 1
FalconFire67
Fri Aug 20, 2004 10:36 pm
#1
Hello. I am new to the Armorsmith profession and I would like to know how much these extra skills matter. I know that armor tapes are rare and sell for millions, but I don't want to pay that much if its not going to play a huge role. How much more resistant can armor become with the tapes? What other factors do armorsmith skill attachments effect?How much better is your armor since you obtained skill tapes for armorsmith? Any help at all would be great.
P.S. If anyone has any Armorsmith tips that may help me out in my crafting once I'm a master (should be by tonight), I would really appreciate it. Thanks.
owako
Fri Aug 20, 2004 10:59 pm
#2
+20 in armor experimentation from tapes will give you 2 more points for use in experimentating on armor. The cap on armor experimentation is +25, not you only get points at each +10 so you only need +20. Its not as much necessary for higher resits, but it allows you to knock a good chunk of the encumbrence of your armor.
FalconFire67
Sat Aug 21, 2004 6:53 am
#3
Thanks for the info. Once I master it, I may do a little hutning of my own to try and find some. Someone said I would have to pay 50 million+ for +20 experimentation and im not willing to dish out that much cash just for 2 extra points
Droci
Sat Aug 21, 2004 12:23 pm
#4
it depends what you make, like if you used kinetic layers for max base, you would max out base with a pt or two to spare, so the extra exp pts would just be for lowering encum but also experimenting in special now increases condition, so not a bad thought. experimentation pts shine if your doing stun or RIS
phelixcubed
Sat Aug 21, 2004 7:22 pm
#5
As a former 10 point smith, I too thought that the extra +2 points were unneccesary, since I was quite capable of dishing out 75% kinetic ubese and 80/80/70 composite without it.
But having invested the requisite credits to get my 2 points, I'm glad I did. The HAMs on my composite droppped substantially, and the base on my kinetic went up by 4 points or so. I'd still make good armor if I didn't have the tapes, but the points I have just make my armor that much better.
Honestly, you don't need the 2 points to be competitive- don't fall back on them as a crutch. Learn how to craft the best armor you can without them first. Then when you have the money to buy them, do so.
Page 1 of 1