Armorsmith Archive

Thread: Experimentation SEA question

MadDog36
Tue Aug 24, 2004 6:48 am
#1

I have a quick question for you Armorsmith's out there. How many extra experimentation points does +25 in SEAs give you? +20 in SEAs, +15, +10? Thanks, just looking to educate myself on these experimentation SEAs I see going for so much.


Thanks!



Wigea Avia
TRGA
Rebel Colonel
Tirgwystraff
Tue Aug 24, 2004 6:56 am
#2

+10 gives 1, +20 gives 2. Maxed out +25 has a few theories, but no proof. Some say they feel they get more amazing successes than they did at +20. *Shrug* It's certainly possible, as you do get more amazings at master than you do at novice, but a +5 difference? And +5 costs how much? * sucks down some bespin port*..... * hoards resources for fs grind*



Newmoon Tirgwystraff
Resident of Mr. Ploppy's Turtle-Flavored Ice Cream Kingdom
" English doesn't borrow from other languages. English follows other languages down dark alleys, knocks them over, and goes through their pockets for loose grammer. "
Andymantium
Tue Aug 24, 2004 7:25 am
#3






Tirgwystraff wrote:

+10 gives 1, +20 gives 2. Maxed out +25 has a few theories, but no proof. Some say they feel they get more amazing successes than they did at +20. *Shrug* It's certainly possible, as you do get more amazings at master than you do at novice, but a +5 difference? And +5 costs how much? * sucks down some bespin port*..... * hoards resources for fs grind*





What he said


Well, in my experience, the +5 does not help. Mathematically, there may be a bonus, but practically, it's not obvious at all to me (+26 armor exp)





K

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