Armorsmith Archive

Thread: Armor exp?????????

Iai
Thu Nov 11, 2004 10:37 am
#1

does armor experimentation have any effect in the gap between 10 and 11 point armor smith??? cuz its 10 exp to a point so does +7 help at all? or is there only an effect at +10??? hope that makes sense



-= M e t z a =-
-= Co-Leader of Dc' =-
-=10pt Master Armorsmith - Nearly R.I.S certified!, Master Swordsman, Various Skills =-
-Vendor Waypoints-
-Naboo - xxxx,xxxx-
-Corellia - Redemption xxxx,xxxx-
-Lok - Dc' Outpost xxxx,xxxx-
JediInitate
Thu Nov 11, 2004 10:51 am
#2

No a +7 will have not include a extra point to experiment with but I think it would help with a better success on a next experiment though not sure ..




:::::::::::::::::::::::::::::::::::::::::: Rocee Firewind
:::::::::::::::::::::::::::::::::::::::::: North Star Elite
::::::::::::::::::::::::::::::::::::::::::  NSA

::::::::::::::::::::::::::::::::::::::::::  ~ 12pt Master Armorsmith ~ Master Smuggler ~
:::::::::::::::::::::::::::::::::::::::::: 
Andymantium
Fri Nov 12, 2004 10:03 am
#3

It's +10 for each extra experimentation point (up to a max of 2 extra points). Some say that +experimentation helps at all times, others say it makes no difference aside from the extra points.It's been difficult to prove, either way.



K

Drummerboychris
Fri Nov 12, 2004 10:39 am
#4






Andymantium wrote:

It's +10 for each extra experimentation point (up to a max of 2 extra points). Some say that +experimentation helps at all times, others say it makes no difference aside from the extra points.It's been difficult to prove, either way.







It will make no difference whatsoever to have 107. You MUST have 110 to see a difference. and the next one is at 120. any points inbetween do nothing.


Assembly, on the other hand, will make a difference at 107. Thus, the ideal suit for an armorsmith is +20 exp, +25 assembly, +25 armor repair.




][ KIRADON RENNEKE ][
_____________________________________________
][ Gotama & KyboRenneke - Eclipse =!=!= Manabi Renneke - Bria ][
][ Blaine Renneke - Naritus =!=!= Govinda Renneke - Ahazi ][
][ Aged Citizen - Lowca =!=!= Sinn vonBeasterhausen - Bloodfin ][
___________________________________________________
Proud Family of the Alliance
Andymantium
Fri Nov 12, 2004 12:57 pm
#5






Drummerboychris wrote:





Andymantium wrote:

It's +10 for each extra experimentation point (up to a max of 2 extra points). Some say that +experimentation helps at all times, others say it makes no difference aside from the extra points.It's been difficult to prove, either way.







It will make no difference whatsoever to have 107. You MUST have 110 to see a difference. and the next one is at 120. any points inbetween do nothing.


Assembly, on the other hand, will make a difference at 107. Thus, the ideal suit for an armorsmith is +20 exp, +25 assembly, +25 armor repair.





I was referring more to the +5 you get after your first +20 (so you're at +25 experimentation). You only get the 2 xp points, but some claim that the extra +5 will provide a bonus to experimentation (increased probability of amazing successes). You're right, however,that +107 does not provide a point experimentation bonus.




K

Drummerboychris
Sat Nov 13, 2004 1:44 am
#6

hehe i dont think that it gives any bonus.. i've been doing pretty well with 20/25 exp/ass. I have everything but fs crafting to work with (45,15 research, food) so I'm a lot better off then most with +25 exp...



][ KIRADON RENNEKE ][
_____________________________________________
][ Gotama & KyboRenneke - Eclipse =!=!= Manabi Renneke - Bria ][
][ Blaine Renneke - Naritus =!=!= Govinda Renneke - Ahazi ][
][ Aged Citizen - Lowca =!=!= Sinn vonBeasterhausen - Bloodfin ][
___________________________________________________
Proud Family of the Alliance
Page 1 of 1
Previous Next