Armorsmith Archive

Thread: best ris with out 12 pt

micfiygd
Sat Mar 12, 2005 11:05 am
#1

whats the best ris u can get without 12point? and how do u get it.



Manano Lakino
master pikeWOMAN I AM A WOMAN!!!
Vadvagool
Sat Mar 12, 2005 12:44 pm
#2

i am not MAS or anything but here is my two cents:


Naturally 12pt smiths have an advantage over 10-pt smiths. So if i was going RIS shopping, i would want a 12 pt. smith. I mean this is a huge investment, like 20million or sumthing. So if i were spend that much money i would most likely want the most bang for my buck. I would choose a 12pt smith who is well known for RIS. Like on Chilastra if i were rich enough to buy RIS and didnt have AS skills i would prolly buy from Krenn'sa.


well their is my advice.....any comments/concerns....



Vadva Gool - Chilastra
Master Armorsmith & Master Swordsman
- I support keeping & balancing the current combat system You can too
Scott916
Sat Mar 12, 2005 4:39 pm
#3

Unlike comp which can usually be made almost as well at 10 points as 12, RIS really does show a big difference between 10 and 12 points since the special and base resists must be experimented independently.



Karraidin: PVP Sword Guy
Milloe: Master Dancer / 12 Point Master Armorsmith-RIS Certified +25 Assembly

Armor Vendor in Sentinels Keep Cantina on Tatooine. Waypoint 4116 -6344
Shambler9
Sun Mar 13, 2005 4:11 am
#4

Maxing the resists themselves is not restricted to the amount of points a AS has but by the resources and enhancers used to craft the armor.

All things being equal, for max resist RIS a 12 pointer will have more options to produce a lower HAM product.
drunKenobi
Sun Mar 13, 2005 5:33 am
#5

i have AS just as a hobby - with only10pts noninterwoven and no enhancers iget 80% kin and 55% base. this is with average resrouces, so im sure a professional 10pt smith could do much better- id say 80% kin / 65% to70% base easy.
Ciirybeccaskyr
Mon Mar 14, 2005 9:49 am
#6






Shambler9 wrote:

Maxing the resists themselves is not restricted to the amount of points a AS has but by the resources and enhancers used to craft the armor.

All things being equal, for max resist RIS a 12 pointer will have more options to produce a lower HAM product.







have you ever made RIS?



unlike Composite where you just max the one line to get the best resists with RIS there are 2 very important Resist lines on both the segs and the final so yes the extra 2 points on it translate directly to higher resists. I would estimate around 4% base or 8% special take your pick




SoroSuub Industries
Located just 830m south of Coronet at -237-5557
12point -- Armors, Sliced Weapons, Foods, Buff Packs, Top quality Tailoring and Resoruces
Ciirybeccaskyr
Mon Mar 14, 2005 9:50 am
#7

and yes if you use decent janta hide with good resources you should get around 80/70 where a 12pointer would be at 80/75



SoroSuub Industries
Located just 830m south of Coronet at -237-5557
12point -- Armors, Sliced Weapons, Foods, Buff Packs, Top quality Tailoring and Resoruces
killove
Mon Mar 14, 2005 8:58 pm
#8

I made this armor just tobe used when i gohunting unbuffed with my alt, i never touched the base and just did special resist and lower ham. The helm was the first RIS i ever made so it was not as good as i put to many points in special and not enough in the ham reduction when i made the layer. This was all done with 10point and everypiece i used a NS shard around -35, -35, -52. on the Chest and Leggs i used a NS Layer that was 3%Base with -7 to action. on the kinetic layer i hadamazing success once and great on the rest. on all the other pieces i never had an amazing success only had great.


RIS Helm ((Sliced 25%Encum))


Condition: 47,359

80%Kinetic

24%Base

H 30

A 35

M 150


RIS Chest ((Unsliced))


Condition: 46,707

80%Kinetic

27%Base

H 174

A 48

M 0


RIS Leggs ((Unsliced))


Condition: 43,973

80%Kinetic

27%Base

H 43

A 128

M 0





March
Master Armorsmith
Bria
egoe
Tue Mar 15, 2005 5:00 pm
#9

For basic ris, noninterwoven, and a 10 pointer. You want to experiment on your kinetic layers to get them to 10-12% and base 3-4%.use the best janta hides you can find in the segment. Then try to get your segments to 30% base, 40% kinetic. With even mediocre resources you should be able to get 80% kinetic and the mid sixtys on base.
But the 12 points really helps a lot in RIS, you can get your layers up a little higher, I dont know if youll be able to hit 30/40 in the segments without it. I would honestly have some strong hesitations to making RIS until i got my 12th point considering the expense and effort it takes to get the resources to produce it. But if you choose to make it i would still say that with decent resources(not fantastic), you should be able to hit 80% kinetic and 60% base.

Message Edited by egoe on 03-15-2005 07:01 PM



Egoe & Iid Lightwaver
zxzxPotius Mori THC Quam Foedar zxzx
~*~*~*~*~*~*~BattleWear~*~*~*~*~*~*~
3N Main, Brenn, Naboo(12 points of Armorsmith Mastery,R.I.S. certified)
Virtuell
Wed Mar 16, 2005 12:44 am
#10




micfiygd wrote:

whats the best ris u can get without 12point? and how do u get it.







It depends on the quality of the resources you use and how good the loot you are using (by this I do not mean GDK scales - and the other necessary components) such as nightsister layers and segments enhancers (janta hide, krayt dragon scales, rancor hide). Not sure if you also mean the intewoven schematic too? But that scematic adds an extra layers and a cube (yellow preferable). With the non interwoven you should be able to get 80%kinetic resist and a base of atleast 50% and with the interwoven schematic you can rather easily get 80%kinetic resist and 80%base (requires good nightsister layers)


How do you get it? Well, you can buy it from an armorsmith that has the armor for sale (very expensive option) or you can hunt the basic loot yourself (GDK scale, Harrower bone fragment, Gurk king hide, nightsister layers etc.) and get it much cheaper.


I recommend you read RIS, facts or fiction? and the Ultimate RIS crafting guide for more insights about the art of R.I.S. armor





00111011000100100110

00010010000011001100

01011111100111001000...| Drako Orkand

00100100101011011111...| Raal/Integral

01001101110101101000...

01101001110101101100...

01101100011111011110

01100110010110100011

00000110001101110110

10101000001010000010
00011010111011101001
00000001111001101001

01011101000111010110.................................U I support Pre-NGE U.

10010001010111000111

10001111110110110101
guppi00
Wed Mar 16, 2005 4:46 am
#11

Non-Interwoven RIS:


3% janta hide

2 x 3% base / 13% kinetic


This makes 80% kinetic / 69-72% base


The variable final base is that ANY amazing sucess inn either segment or final combine, will end up in pushing base above 69%.


Interwoven RIS:


2 x 3% base / 13% kinetic

5% NS Layer

3% Geo Cube

3% janta hide


makes 80/80 RIS. If your NS layer and Geocube adds up to 11-12%, Id swap the janta hide for a NS shard to lower enc.


Using these forumulas, figuring other configurations of layers/loot etc is pretty easy.





------------------------------------------------
Master Armorsmith Guppi
12 Experimentation points
Vendors 1Km SE of Theed -4171 3387

Thuminum Astwara
Fat, bald & happy Jedi Sentinel
-------------------------------------------------
Page 1 of 1
Previous Next