Armorsmith Archive

Thread: Looking for opinions

Edric_Bayne
Fri Aug 15, 2003 8:10 am
#1

I am considering the following path for my character:


- 3/4 Tailor (not sure exactly which skills yet)


- 2/3 Armorsmith (no personal shield generators or final acid layer)


- 1/2 Smuggler (slicing and dirty fighting lines)


- whatever is left for basic Medic or Scout skills


My primary motivation is a belief that in the future many combat types will prefer to wear a combination of BE-enhanced/socketed clothing and armor. Smuggler gives me the ability to slice my armor to further reduce HAM costs plus the Feign Death skill should be handy given my normal reckless playstyle.


The drawbacks are: A) having to choose between basic Scout for harvesting and basic Medic for heals and B) not being as combat capable as Pistoleer/Rifleman/Carabineer/TKA. Also, I will have to drop my Business skills but I think I have a friend in my PA that will let mestock avendor.


Has anyone else considered this path and if so, what are your thoughts?


Edric_Bayne
Fri Aug 15, 2003 8:15 am
#2

Oh, I should mention that I have a buddy that is going the BE/CH route and he should be able to provide me with tissues (once they work) plus hide/bone. Also,currently I am a Master Artisan and Carbine Specialist so I am facing a lot of untraining if I go this route.


Thanks for any input.

BenjCaliman
Fri Aug 15, 2003 8:16 am
#3

Well..it's nice and all, but I hate to burst your bubble.


I may have failed statistics 2 times in college, but unless you are nearly twice the main you used to be, there is no way in all that is holy in quantom mechanics that you can be:


3/4, 2/3, and 1/2 of anything. That would make you 23/12 of a man. That would be amazing, however it is impossible (unless you have a twin latched on to you of course). I think you'll have to rethink your strategy purely based on mathmatical concepts.




Staff Sergeant ~ Benj Caliman ~ Eclipse
Benj Caliman Tailoring (-607-4348) ~Snyth & Reinforced Crates, Furniture, Deeds~
* Casual 4 * Fieldwear 3 * Formal 3* Tailoring 1*
(Come see what others have been saying! Custom orders accepted)
(1 min. run SE from Bestine...2 min. run NW from Anchorhead)

Edric_Bayne
Fri Aug 15, 2003 8:21 am
#4

*wipes eyes* That was good Ben.


Just in case you weren't just being funny, I meant that I will take 3/4 of the Tailoring skills, 2/3 of the Armorsmith skills and 1/2 of the Smuggler skills....

BenjCaliman
Fri Aug 15, 2003 8:36 am
#5

you want funny...check out my man boobs thread..i will definately be posting some screen shots later.




Staff Sergeant ~ Benj Caliman ~ Eclipse
Benj Caliman Tailoring (-607-4348) ~Snyth & Reinforced Crates, Furniture, Deeds~
* Casual 4 * Fieldwear 3 * Formal 3* Tailoring 1*
(Come see what others have been saying! Custom orders accepted)
(1 min. run SE from Bestine...2 min. run NW from Anchorhead)

Edric_Bayne
Sun Aug 17, 2003 11:10 am
#6

Repost from the Tailor board. Hoping for some Armorsmith perspective.



I am considering the following path for my character:


- 3/4 of the Tailor profession (not sure exactly which skills yet)
- 2/3 of the Armorsmith profession (no personal shield generators or final acid layer)
- 1/2 of the Smuggler profession (slicing and dirty fighting lines)
- whatever is left for basic Medic or Scout skills


My primary motivation is a belief that in the future many combat types will prefer to wear a combination of armor and BE-enhanced/socketed clothing. Smuggler gives me the ability to slice my armor to further reduce HAM costs plus the Feign Death skill should be handy given my normal reckless playstyle.


The drawbacks are: A) having to choose between basic Scout for harvesting and basic Medic for heals and B) not being as combat capable as Pistoleer/Rifleman/Carabineer/TKA. Also, I will have to drop my Business skills but I think I have a friend in my PA that will let me stock a vendor.


Oh, I should mention that I have a buddy that is going the BE/CH route and he should be able to provide me with tissues (once they work) plus hide/bone. Also, currently I am a Master Artisan and Carbine Specialist so I am facing a lot of untraining if I go this route.


Has anyone else considered this path and if so, what are your thoughts?

CleverClothe
Sun Aug 17, 2003 1:18 pm
#7

If you are going so far in Armorsmithing... just master it. Forget everything in tailoring except Field Wear II... Unless you want to do tailoring.



00011001110010000000010000101101110100100110000101 Atock
00101110010001101011000000101001100100011010111011 Master Armorsmith (RETIRED) - TKM - Rifle - Noob
10100111111101001111001011000100000100011110101011 Atock Armor - Mos Oasis, Tatooine (5252, 4051)
01000011110110010000011110100000110001000011100110 Email Paige for orders
10010110001110010010001000100010000011001001100000 Buying RIS Parts
00100110011011111001001000001101010111010011011111 Definitely |DS| Sexy

Suteb
Mon Nov 07, 2005 9:19 pm
#8

alright, i have a question, i want your opinion on something. awhile ago, ok when i first started playing, pre-pub 9. i was a MBH/pistoleer, i sort of got bored with that, and ended up going Smuggler/TKM/pistoleer when publish 9 was released, with the pretense of going jedi, i got force sensitive, did quite alot of the quests, and began grinding with friends on my spare time. then JTL was released, and a friend of mine said he would grind Pilot for me.. well, infact he ended up deleting suteb. i lost everything, EVERYTHING, my ships, my credits (over 60 million) weapons, all but the stuff i had stashed at my partner's house. anyway in the end i recreated suteb, ground up to smuggler/tkm/pistoleer again, then the CU came and i was "oh what the hell." and went MBH/MCM/xxx4 pistols, i think i ground out alot of XP, while a friend of mine, a TKM/swordsman at the time, was at the same spot at me. now back to the point, i want to know everyone's opinion to justify me respecing to Jedi, if i get to many negatives comments i wont easy as that.



Bounty Hunter
dcr480
Mon Nov 07, 2005 11:41 pm
#9

have fun be whatever prof you want it is your game after all.
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