Armorsmith Archive

Thread: Primus Layers

Shinigurai
Fri Jun 17, 2005 2:48 pm
#1

Ok folks, I know this is supposed to be a "display bug", but even when I hand craft a Primus Layer, it's not changing it's resists. If I put this into a segment, will it actually work right?



Pop-N-Lock
Back from the dead... for some stupid reason
Elite Strike Force
...The sleeper has awakened
Pop IRL
Aroogala
Fri Jun 17, 2005 2:51 pm
#2

Yes



Natalya Ba-an
12-point Armorsmith::-Retired-::R.I.S. Certified 12/19/04
On 04-23-2004 08:28 PM GarVa Wrote" "ban you faster than you can say shizzle"
-NAE- Dantooine (-371, 2107)::Natalya's Armor Emporium::Click here for Current Stock
I have returned to you Intrepid.
-CoN-
Shinigurai
Fri Jun 17, 2005 2:56 pm
#3

Cool. I'm gonna make a full run, and if they don't work I'm making a toon on your server to frustrate you



Pop-N-Lock
Back from the dead... for some stupid reason
Elite Strike Force
...The sleeper has awakened
Pop IRL
Aroogala
Fri Jun 17, 2005 2:59 pm
#4

Don't worry, I just made some not five minutes ago. It works.



Natalya Ba-an
12-point Armorsmith::-Retired-::R.I.S. Certified 12/19/04
On 04-23-2004 08:28 PM GarVa Wrote" "ban you faster than you can say shizzle"
-NAE- Dantooine (-371, 2107)::Natalya's Armor Emporium::Click here for Current Stock
I have returned to you Intrepid.
-CoN-
Ithrien_Maiz
Fri Jun 17, 2005 3:15 pm
#5

been like this for awhile..it works though..Ive made about 28k layers so far all has worked



CORE Armorsmith Company
----------------------------------------------------
R.I.S Certified 12 pt Master Armorsmith
----------------------------------------------------
Contact me in-game for Custom Orders

Xean (Flurry)
Shinigurai
Fri Jun 17, 2005 3:24 pm
#6


So with a decent Primus layer, how much of a change can I expect?



Pop-N-Lock
Back from the dead... for some stupid reason
Elite Strike Force
...The sleeper has awakened
Pop IRL
CohibaMonCal
Sun Aug 14, 2005 1:08 pm
#7

I tried to make some of these today and the protection did not increase no mattter that I experimented on it - is this a known bug?



Dr Cohiba Aurora - PhD, IDEA
Master Droid Engineer Extraordinaire
Mayor of RiverRun - Talus (Ahazi) and Rebel Ace Pilot
Custom Orders always welcome

Marlin Aurora
IDEA co-founder
Test Centre
CreatureSweden
Sun Aug 14, 2005 1:09 pm
#8

yes it is.

you dont see that stats untill they are crafted in factory



000000000000000000000000000000000000Moopa [rDe] The **beep** With a Stick!
000000000000000000000000000000000000Kahev [rDe] aka The Mando Man!
000000000000000000000000000000000000SunFall Rebels & reDevils

000000000000000000000000000000000000SWG rDe Guildleader - www.redevils.se
Geefers Proffesional Armors at-1865 -4023 Bestine
CohibaMonCal
Sun Aug 14, 2005 1:22 pm
#9

I made one up by hand and that stayed with the same 8 protection - will that change if I make a factory run?



Dr Cohiba Aurora - PhD, IDEA
Master Droid Engineer Extraordinaire
Mayor of RiverRun - Talus (Ahazi) and Rebel Ace Pilot
Custom Orders always welcome

Marlin Aurora
IDEA co-founder
Test Centre
cl0kwerq
Sun Aug 14, 2005 6:23 pm
#10

the stats are there, they just don't display.


If you use it in a segment the segment will get the full bonus, so just go by percentage. That's what I do anyhow



-Corbantis-
-1091 2684 Dantooine, Just outside the Mining Outpost
::TEK:: Industries Receptionist Vendor
tek'rat[master Armorsmith=12 Point=R.I.S.Certified=]
-Flurry-
-1028 2362 Dantooine, Just outside the Mining Outpost
::PS:: Personnell Solutions Vendor(either)
Seik Rell'eef[master Droid Engineer/master Shipwright]
pykescylla
Sun Aug 14, 2005 6:52 pm
#11

http://forums.station.sony.com/swg/board/message?board.id=armorsmith&message.id=96845



Pyke Winoda
Retired Master Armorsmith w Reformed Smuggler w Former Mayor
Twelve-Point Smith w RIS Certified
DREADNOUGHT Armor w Saldara, Dantooine 6690 -4626

colganau
Sun Aug 14, 2005 7:53 pm
#12

i made one the other day and it didnt change the stats when i crafted it by hand but i left it in my inventry for a few day later i notice it had changed the stats to the correct ones but waiting a few days is not really ideal






Domonique
Sun Aug 14, 2005 9:56 pm
#13

this bug is annoying as all hades


especially because it makes it hard to experiment and play around with one of the most touchiest parts of the armor


the expensive protection layers ><





Snitch'
Page 1 of 2
Previous Next