Armorsmith Archive

Thread: Amazing Assembly Does it do anything for AS?

Kregi
Sun Oct 23, 2005 10:35 am
#1

As a WS for the past 16 months I noticed that assembly doesnt do anything anymore. I finally gave up ws about 5 days ago, but before that there was no difference between a great and amazing assembly. I never got anything less then a great assembly though in the past like 6-7 months. I am just curious as to whether there is any difference between a great and amazing assembly for AS? Or for that matter any crafting profession? I personally believe the devs have basically removed assembly mods(well their value at least) because there is no difference anymore.

As a 14pt artisan I can also say assembly is completely worthless for that profession too.

Message Edited by Kregi on 10-23-2005 10:37 AM



Accounts Cancelled

Carini - last day Nov. 15th 2005
Mapiasal - last day Dec. 12th 2005 - last day cut short: SWG uninstalled Nov. 27 2005

The life has been sucked out of this game.......thanks SOE.

The CU was halfass. The NGE doesnt even have an ass.
BigfootKC
Mon Oct 24, 2005 12:28 am
#2

yeah i noticed that amazing assembly doesnt give a better starting percentage like it used to.



Poti's Protection ~"~ Armor with no artificial additives of any kind!


Find me on Tatooine, near Bestine in Mos Bahamut (-1691 -6540)
cl0kwerq
Mon Oct 24, 2005 9:56 am
#3

I always seem to end up with an extra point to throw around when I get an amazing assembly. It's possible you didn't notice it because it keeps going into the wound % chance line. And yeah, for Artisan it doesn't help much since it won't give you that extra 0.05% difference in the final experimentation attempt when you're hitting a hard cap....very odd.



-Corbantis-
-1091 2684 Dantooine, Just outside the Mining Outpost
::TEK:: Industries Receptionist Vendor
tek'rat[master Armorsmith=12 Point=R.I.S.Certified=]
-Flurry-
-1028 2362 Dantooine, Just outside the Mining Outpost
::PS:: Personnell Solutions Vendor(either)
Seik Rell'eef[master Droid Engineer/master Shipwright]
Oemek
Mon Oct 24, 2005 11:06 am
#4


I feel that if you have the armorsmith buff from entertainers it eliminates the need for amazing success.



Oemek Siecas
The Green One
Ox-
Mon Oct 24, 2005 3:33 pm
#5

It's been a long time and I don't have the patience to search for the thread, but someone did a 100 or so tests and showed there was a slightly higher % chance of getting amazing successes on experiments if you had an amazing assembly.

To the best of my knowledge this is the only benefit from amazing assemblies, and that might not even be valid because the testing sample might have been too small.

Amazing assembly has never automatically added to the starting %. It was possible to have an assembly do that in the past (maybe still?) but it wasn't tied to an amazing assembly.




Ego Ietava, Corbantis Master Armorsmith, R.I.S. Certified
Ox-, Corbantis, Master Smuggler
Theed Shop: -3991 4135
Dekka1
Tue Oct 25, 2005 12:30 am
#6

Nope, not doing a thing from what I can tell...






--==DEKKA==--

ConRed +25/+35 Master Weaponsmith | +25/+25 Master Armorsmith | 4404 Force Crafter
Vendor Located @ -1800 -3244, Outside Coronet
~Suitable to have dinner with since 6/04~
Page 1 of 1
Previous Next