Armorsmith Archive
Thread: Failed Armor Repair 1/1
Page 1 of 1
bkbr0iler
Wed Aug 18, 2004 7:49 am
#1
I repaired some wookie armor for a guildmate yesterday.The repair failed and the armor's conditionchangedto 1/1. All the other stats looked like it was when the armor was new (80 kinetic/56 base) and it didn't end up in a red box that would indicate that it was disabled.
I didn't test it to see if it still worked or not, but it seems that if the repair failed, that it should have a condition of zero...
bkbr0iler
Wed Aug 18, 2004 7:52 am
#2
Ooops, and now my question....Has anyone else been seeing this with failed repairs?
Blimigerite
Wed Aug 18, 2004 8:00 am
#3
1/1 condition is a failed repair. True it isn't a 0 condition item so they can still wear it, but the armor is useless since if a bug lands on the armor it will be 0/1 condition.
owako
Wed Aug 18, 2004 11:18 am
#4
It will keep is stats and I'm pretty sure any AA's will still give their bonuses, but the peice will not stop damage.
Page 1 of 1