Armorsmith Archive

Thread: Failed Armor Repair 1/1

bkbr0iler
Wed Aug 18, 2004 7:49 am
#1

I repaired some wookie armor for a guildmate yesterday.The repair failed and the armor's conditionchangedto 1/1. All the other stats looked like it was when the armor was new (80 kinetic/56 base) and it didn't end up in a red box that would indicate that it was disabled.


I didn't test it to see if it still worked or not, but it seems that if the repair failed, that it should have a condition of zero...





Master Armorsmith / Master Swordsman
bkbr0iler
Wed Aug 18, 2004 7:52 am
#2

Ooops, and now my question....Has anyone else been seeing this with failed repairs?





Master Armorsmith / Master Swordsman
Blimigerite
Wed Aug 18, 2004 8:00 am
#3

1/1 condition is a failed repair. True it isn't a 0 condition item so they can still wear it, but the armor is useless since if a bug lands on the armor it will be 0/1 condition.



Ladu Blimigerite / Izurak Blimigerite
Dark Jedi & Jawa Choking Addict / Respec'd BH & Generally
..................................................
a cranky old man
Member of The Lost Soldiers Gaming Clan.
Join our community at www.lsclan.com
IPS: Jawa Camper


owako
Wed Aug 18, 2004 11:18 am
#4

It will keep is stats and I'm pretty sure any AA's will still give their bonuses, but the peice will not stop damage.



Only two things are infinite, the universe and human stupidity, and I'm not sure about the former.
Albert Einstein
Page 1 of 1
Previous Next