Armorsmith Archive
Thread: Why do Sony need to nerf crafting?
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cplblunder1983
Mon Mar 01, 2004 3:04 am
#1
I may have misunderstood the post, but from what I see all AS's and other crafting proffessions are gonna be nerfed pretty hard in the coming patch. The only peeps who aren't gonna suffer majorly are the 12point AS's who've been getting resources from server start. Already I have zilch chance of competing against them, and with the coming patch I think it will spell a death knoll for anybody like me who chose AS rather late in their SW career. Pls tell me i'm misunderstanding something and it's gonna be fine 
Blund
Buugli
Mon Mar 01, 2004 10:44 am
#2
1. You aren't misunderstanding anything.
2. It's not going to be fine.
They tried a different version of this same cr4p in an earlier patch. We all screamed and it was pulled (with no comment on whether the screams led to the pull). As I am an independent-minded crafter who sells at reasonable prices and hates the credit sink which is player cities, I will never have 12 experimental points or be able to make armor that is competitive. Will very seriously consider dropping MAs when this goes live, like anyone cares.
Ryche_Mykola
Mon Mar 01, 2004 11:51 am
#3
I think some people were complaining that Master Armorsmiths were too powerful in PvP. So instead of learning how to fight, the people decided crafters should be nerfed.
Erlkoenig
Mon Mar 01, 2004 12:21 pm
#4
<sarcasm mode="on">
I bet it was the Wookiees. All their whining about armor being too powerful ...
</sarcasm>
I bet it was the Wookiees. All their whining about armor being too powerful ...
</sarcasm>
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