Armorsmith Archive

Thread: Help with boosting my base.

Lethalman
Tue Nov 30, 2004 9:08 am
#1

I just recently got all of my resources, so I've begun making some segs and testing them in gloves to see how it turns out. On an average I can get 79 kin (can't get it to 80, no matter what I try) and about 66-68 base. I'd prefer a few tips on how to get to 70 base, as 80 kinetic is nice, but I think a good base % is also important.

The only area (resource-wise) that I'm slipping is my Wooly Hide. It's the old spawn of Gualamas. For my experimentation I max out the middle line, then put the last point or two into the top line (I'm only a 10 pt smith) and I get the numbers listed above.


What can I do to get at least 70 base and possibly 80 kinetic?



Zuka 'Zamamee
Lethalman
Tue Nov 30, 2004 9:35 am
#2

Bump



Zuka 'Zamamee
Okram2k
Tue Nov 30, 2004 9:51 am
#3

if you're only getting 79 kinetic then I don't think you will be able to get a base above 70. Generally you need really really awesome kinetic layers, with awesome segments to get a high enough base to get above 70. It's not an easy thing to do (I've been hovering around 80 kin, 80 elect 69 base for the longest time) and it requires some of the best resources to get to 70 base.



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Lethalman
Tue Nov 30, 2004 9:58 am
#4

Okay, thanks. So, should I throw the last point into the bottom row to mybe hit 80% kinetic?



Zuka 'Zamamee
Asir_SWG
Tue Nov 30, 2004 10:11 am
#5







Lethalman wrote:
Okay, thanks. So, should I throw the last point into the bottom row to mybe hit 80% kinetic?






Put a point into the bottom row on the layer only... That will get you your 80% kin....


But on another note your layer resources must be very very bad..... If you are getting only 11% kinetic from 3 layers thats only 23 to 24% initial before experimentation.... You need to doing something about that, my kinetic layers are 27 to 28% initial before experimentation... If you had my layers you may be hitting 70% base from what I can see!

Message Edited by Asir_SWG on 11-30-2004 05:12 PM



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RHAMSTERHAMSTERHAMSTERHAM
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HAMSTERHAMSTERHAMSTERHAMS
TERHAMSTERHAMSTERHAMSTERH
AMSTERHAMSTERHAMSTERHAMST
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MSTERHAMSTERHAMSTERHAMSTE

Lethalman
Tue Nov 30, 2004 5:37 pm
#6

No, in fact my Layer resources are quite good. All SR's and OQ's are 800+.



Zuka 'Zamamee
Elaith_Craulnober
Tue Nov 30, 2004 8:56 pm
#7

Have u tried either port, the drink that helps with experimentation, and or being in a research city. I have only hit 70 base once, i pretty much get 69 base 80 kin 80 elec when i make my layers


Elaith

KOD

Kauri server
Lethalman
Tue Nov 30, 2004 9:12 pm
#8

Oh, kk, I'll get some Bespin Port then, thanks.



Zuka 'Zamamee
guppi00
Wed Dec 01, 2004 4:27 am
#9

Just too add my two cents...


I dont understand why you want to combine high base and kinetic specials. The people buying this stuff are using it for grinding PvE...then they really only care about the kinetic res. Sure there may be SOME energy dmg from random NPC...but thats not much.


ive found that grinding customers prefer a 60-62% base, 80% kinetic, low-ham version of the armor. i can make it so low ham that you can almost slip it on unbuffed. There is about 300 points less ham than a high base suit. ppl generally dont bother slicing it even


And back on topic...

Learning to experiment with layers properly is the whole key. Know what you can make segments unlayerd, and what resistance the final combine will have with these, then factor in your layers, and do the math...saves a lot of time



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JZeus-Sarono
Wed Dec 01, 2004 12:10 pm
#10

If your layer resources are good then you should assemble at 2% base 4% kinetic on average, crank the base in each layer till it caps, work on getting an amazing, be in research center for better results.


When I make my 80/80/72% (80 kinetic 80 energy well 80 elec too but who cares about elec these days, and 72% base)comp I work with 1 kinetic layer (double amazing) to get 9% kinetic (accualy 9.?%) and 95% expermental quality (4.?% base, hidden decimel)

My energy layers when I assemble are 5% energy 2% base, these I crank till 97% expermental quality (as close to 5% base as you can get), My segments are 36% base 9% kinetic 10% energy


This is with very very good all around resources.

70% base is doable if your resources are good enough, With 3 layers @ 4% kinetic 4% base (get to as close to 90%+ expermental quality) you should be in buisness. If your layers assemble at 1% base 3% kinetic, look for better resources, you want to have 2% base 4% kinetic on assembly to make good enough layers.




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Thehuffermsu
Wed Dec 01, 2004 1:37 pm
#11

I just made it to 70% a few weeks back found out from a fellow AS it wasn't my resources at all but how much exper i had into the base i get the base exper up to 91% takes an amazing success to do, then put one point or so into special (have to get to 6-7%) then rest into encumb. On segs i get to 34% base then put 1 in special to get my elec up to 80% then rest into encumb. This gets me 80% Kin/Blast 80% Elec and 70% base.




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