Armorsmith Archive
Thread: Armor Pricing Guide Spreadsheet
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Kuan-Ti
Wed May 25, 2005 9:30 pm
#1
Armor Pricing Guide
This is my Armor Pricing Guide. It showsthe cost of crafted armors, broken down piece bypiece. The format may look familiar to some of you. It's easy to use, you just plug in your cost per unit, and it does the math. It's not password protected, so feel free to edit and change as you see fit without my permission. The resource requirements are from schematics on TC-Bria. (Sorry, no Rebel schematics). Enjoy!
Message Edited by Kuan-Ti on 05-26-2005 05:06 PM
Oahn
Thu May 26, 2005 9:04 am
#3
it's cool...though i haven't made any armor yet but when i do i will deffo use this sheet 
DaBarge
Thu May 26, 2005 2:17 pm
#5
Bug on this: E26-E30 under adv recon cores, goes in thte Standard Recon Core Grand Total @ E22 and the E13-E18 totals go no where.
Also Rebel Marine Chest last time I looked only took 3 cores.
Partybarge
Message Edited by DaBarge on 05-26-2005 04:23 PM
Kuan-Ti
Thu May 26, 2005 5:08 pm
#6
DaBarge wrote:
Bug on this: E26-E30 under adv recon cores, goes in thte Standard Recon Core Grand Total @ E22 and the E13-E18 totals go no where.
Also Rebel Marine Chest last time I looked only took 3 cores.
Partybarge
Message Edited by DaBarge on 05-26-2005 04:23 PM
Fixed. Thanks for the input. Keep testing it, I think it's close to (dare I say) perfect.
Hovizek
Thu May 26, 2005 8:39 pm
#7
Priceing guide looks great. after punching aproximate CpU for what I paid plus a bit of a mark up, I find that I am WAY over charging at the moment. I have a basic core chest pieces on the bazar for 10k, with a decent mark up by the spread sheet, I should have them at about 75oo.... *shrug*
One question though, is factory time taken into account in the equasions at all? any way to add that in for segments and cores?
Thanks again
Govrek-Architech/Armorsmith-Bloodfin
justapilgrim
Thu May 26, 2005 8:53 pm
#8
can't input price for amorphous gems on advanced assault cores
also it is nice, but I price more on supply/demand and my time than cpu of resources, but should be helpful for others
Kuan-Ti
Thu May 26, 2005 9:44 pm
#9
justapilgrim wrote:
can't input price for amorphous gems on advanced assault cores
also it is nice, but I price more on supply/demand and my time than cpu of resources, but should be helpful for others
Fixed. Yeah, I deal quite a bit based on supply/demand as well. But it's nice to know what the profit is.
Kuan-Ti
Thu May 26, 2005 9:47 pm
#10
One question though, is factory time taken into account in the equasions at all? any way to add that in for segments and cores?
No, factory time is not considered in these equasions, and I wouldn't know where to begin factoring it in. And if the servers evercome back up, the factory times should be shorter so the equasions would be wrong anyway.
Capt_Obvious
Fri May 27, 2005 5:25 am
#11
Kuan-Ti wrote:
Armor Pricing Guide
This is my Armor Pricing Guide. It showsthe cost of crafted armors, broken down piece bypiece. The format may look familiar to some of you. It's easy to use, you just plug in your cost per unit, and it does the math. It's not password protected, so feel free to edit and change as you see fit without my permission. The resource requirements are from schematics on TC-Bria. (Sorry, no Rebel schematics). Enjoy!
Message Edited by Kuan-Ti on 05-26-2005 05:06 PM
me likee
Drussinlegend
Fri May 27, 2005 6:19 am
#12
This is exerllent and thks fior all your hard work .
Thumbs up
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