Armorsmith Archive
Thread: Post CU crafting
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warrenbassist
Fri May 27, 2005 7:57 am
#1
I finally almost have all resources required to make armour. I'm slightly confused on what makes "good armour". I have made some kinetic and energy layers, BUT it turns out that unlayered segments aren't too bad either. So now my head is about to asplode thinking of how to make "good" armour that will sell, with all these positives and negatives with adding layers.
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