Armorsmith Archive
Thread: Vertex Gemstone CPU?
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Whrlwnd13
Sat Jan 31, 2004 12:22 pm
#1
Could someone give me an idea what a fair price per unit for Vertex Crystalline Gemstone would be?
Vertex Crystalline Gemstone******
Entangle Resistance 944
Cold Resistance 902
Decay Resistance 967
Heat Resistance 980
Malleability 344
Overal Quality 444
Shock Resistance 937
Unit Toughness 997
It would be nice to see a list of different resources and the average market price. If anyone knows of such a database (or perhaps someone could write a faq...hint hint) let me know.
Thanks!
Vertex Crystalline Gemstone******
Entangle Resistance 944
Cold Resistance 902
Decay Resistance 967
Heat Resistance 980
Malleability 344
Overal Quality 444
Shock Resistance 937
Unit Toughness 997
It would be nice to see a list of different resources and the average market price. If anyone knows of such a database (or perhaps someone could write a faq...hint hint) let me know.
Thanks!
Shortey
Wed Apr 07, 2004 2:06 am
#3
I wouldn't pay more than 3 cpu for taht Gemstone there...
The Gates on Vertex Crystalline Gemstone are Very high, so even though it has a number of 900+ stats, well those stats Never go below 900, Sooo the low OQ on that Gem Drops the price Dramatically...
IKMaverick
Wed Apr 07, 2004 4:31 am
#4
You might be better off asking this on the trade forum for your respective server. Its pretty good stuff overall. Might go for about 3-4 cpu on Flurry. I dont know what credit inflation is like on Kauri, though.
Slider067
Wed Apr 07, 2004 9:30 am
#5
Also keep in mind, Armorsmiths use pretty small quanities of this (10 units per stun layer).
It may have a higher value to a weaponsmith. They use quite a bit of Crystalline gemstone.
Srednii
Wed Apr 07, 2004 1:42 pm
#6
That's not good quality as someone else said. It's only 444 OQ, the only stat that varies greatly that matters and it's less then 500. That stuff sucks, it's grind quality (3cpu).
Plust I've seen vertex with up to 988 shock and 376 mall and 999 UT. So the shock and mall on it are subpar as well for the variance range they have on vertex.
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