Armorsmith Archive

Thread: Armor Conversion Formula

Garnax
Sun Apr 17, 2005 1:03 am
#1



I've wandered around and have compared armor between Bria and Bria-TC4 and have come to the following conclusion:


  • Armor conversion is completely based on base percentage.

I then wrote down some data in an excel spreadsheet. Some numbers were strange, those were BH armor pieces where the interval 24%-30% had the same converted value; I think it was because the armor was damaged.I ignored those values. It looks like there are intervals of fixed conversions between different percentages. For example between 51% and 80%. More values outside the regular range is needed to make a better graph.


I find this conversion far too simplistic and it really hurts all armor but composite in the conversion, and that it doesn't take into consideration special protection is inadequate.


Here are my values used:

Old	New

17,00% 2091
23,00% 2292
30,00% 2528
44,00% 2998
45,00% 3032
53,00% 3384
54,00% 3446
58,00% 3692
60,00% 3816
61,00% 3877
64,00% 4062
65,00% 4124
66,00% 4185
67,00% 4247
68,00% 4308
70,00% 4432
71,00% 4493
80,00% 5048

Message Edited by Garnax on 04-18-2005 03:00 AM



Xanrag Quaashie - Retired Master Armorsmith
ïXQCð
March 2004 s November 2005
Arem
Sun Apr 17, 2005 8:28 am
#2

Just for me to understand that table.

The old and new column are real values from the game?

And why are the calculated numbers so far away from the real thing?







000000000000000000000000000000000000000000000000 arem
000000000000000000000000000000000000000000000000 12 pt master armoursmith
000000000000000000000000000000000000000000000000 r.i.s. certified
000000000000000000000000000000000000000000000000 equinox [-3035, -5849]
000000000000000000000000000000000000000000000000 theedmall [-5459, 3436]
000000000000000000000000000000000000000000000000 44xx fs crafting mastery
000000000000000000000000000000000000000000000000 www.swgarmor.de


Meplorium
Sun Apr 17, 2005 9:24 am
#3

The numbers aren't that far off, the guy is just english and the decimal point is a comma.



- Meparch (Master Crafter, AS, DE), Mepaarch (MiniMep, Chef, SW), Meparca (Master Wookiee), Mepthorian (Master Naturalist, CH, BE)
Drop Off Vendor: Buffy in the Bacta Tank, Crystal Hollow, Dantooine. -6931 4819
Visit the commerce district, Crystal Hollow, Dantooine.
The Armored Wookiee - Kashyyykian Armor Specialist
The Bacta Tank - Food, Drink and Stims
Grimy Shack - Tools, Vehicles and Ships
Special Orders Welcome, Send Mail.
Arem
Sun Apr 17, 2005 9:38 am
#4






Meplorium wrote:

The numbers aren't that far off, the guy is just english and the decimal point is a comma.






I am German so I figured that out

But the formula imho is far too complicated and between 51% and 80% amore simple linear approximation works that hits the real numbers on the spot.

P=(eff-0.5)*6160+3200







000000000000000000000000000000000000000000000000 arem
000000000000000000000000000000000000000000000000 12 pt master armoursmith
000000000000000000000000000000000000000000000000 r.i.s. certified
000000000000000000000000000000000000000000000000 equinox [-3035, -5849]
000000000000000000000000000000000000000000000000 theedmall [-5459, 3436]
000000000000000000000000000000000000000000000000 44xx fs crafting mastery
000000000000000000000000000000000000000000000000 www.swgarmor.de


Garnax
Sun Apr 17, 2005 10:35 am
#5






Arem wrote:


But the formula imho is far too complicated and between 51% and 80% amore simple linear approximation works that hits the real numbers on the spot.

P=(eff-0.5)*6160+3200




Yeah, I noticed that it seemed to be two lines with different angles pre-50% and post-50%, but that was after I posted.




Xanrag Quaashie - Retired Master Armorsmith
ïXQCð
March 2004 s November 2005
Arem
Sun Apr 17, 2005 11:10 am
#6






Garnax wrote:





Arem wrote:


But the formula imho is far too complicated and between 51% and 80% amore simple linear approximation works that hits the real numbers on the spot.

P=(eff-0.5)*6160+3200




Yeah, I noticed that it seemed to be two lines with different angles pre-50% and post-50%, but that was after I posted.







exactly , wish I could handle complex formulas like yours, but my math needs to keep simple.

And on top of all evil they hopefully made a mistake as there is a third line from 81% -90% which is 5.5 times slower, resulting in 90% base effectiveness pre-CU armor to become just 5160 points protection.







000000000000000000000000000000000000000000000000 arem
000000000000000000000000000000000000000000000000 12 pt master armoursmith
000000000000000000000000000000000000000000000000 r.i.s. certified
000000000000000000000000000000000000000000000000 equinox [-3035, -5849]
000000000000000000000000000000000000000000000000 theedmall [-5459, 3436]
000000000000000000000000000000000000000000000000 44xx fs crafting mastery
000000000000000000000000000000000000000000000000 www.swgarmor.de


Garnax
Sun Apr 17, 2005 5:57 pm
#7

I think there is a fourth line for really low numbers too. I'd need some sort of room with a lot of crappy and great armor on bria to plot a better graph though.



Xanrag Quaashie - Retired Master Armorsmith
ïXQCð
March 2004 s November 2005
Katosan
Mon Apr 18, 2005 5:19 am
#8

Tag




___________ Gorath Galaxy ___________
KATOSAN THE CRAFTER
ARMORSMITH / DROID ENGINEER / CHEF / SHIPWRIGHT

PROPRIETOR: CORONET SUPERSTORE (388 -5332)
UmmonPrime
Mon Apr 18, 2005 6:48 am
#9

What about hinderaces? Are they higher in for the 80% armor?



Elood- Trader - Retired AS/SW

Elood'- Jedi- I know, I suck. Bite me

Dark Sword, Naboo 6932 2054 Loots


Page 1 of 1
Previous Next