Armorsmith Archive

Thread: Is health enhancement broke

cloudwalker1
Sun Jun 26, 2005 9:33 am
#1


Just mada load of segs with krayt enhancers didnt show up stats on making segs or cores put them into RIS no health bonus on armor is this broke at mo

Message Edited by cloudwalker1 on 06-26-2005 05:34 PM





Seha - If you strike me down i will become alot weaker then you could possibly imagine

Kei-kunn-smuggler/lastditch user lazy BH


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Aroogala
Sun Jun 26, 2005 10:01 am
#2


Yes



Natalya Ba-an
12-point Armorsmith::-Retired-::R.I.S. Certified 12/19/04
On 04-23-2004 08:28 PM GarVa Wrote" "ban you faster than you can say shizzle"
-NAE- Dantooine (-371, 2107)::Natalya's Armor Emporium::Click here for Current Stock
I have returned to you Intrepid.
-CoN-
AtonuTragona
Sun Jun 26, 2005 11:00 am
#3

Yes, and the CSRs refuse to replace the lost loot.


Blixtev the Great is responsible for griefing more players than any toon in history.


Drussinlegend
Sun Jun 26, 2005 5:34 pm
#4

why i lost loads whats the correspondent doing about this pls







Thorgrime Adders of Ahazi 12 pts Experimention +25 assembly
R.I.S CERTED Crafted 10 full suits and lots of BH armour
Master Armorsmith,Master Artisan and,IMP Colonel Pilot!
Visit Twin Suns Green Tent for your Armor, Bike and Resourse Needs 2207 -4992
PLZ OFFER ITEMS TO ANY VENDORS NAMED THORGRIME'S
Thors Armour Ex Museum WP 1871 -5187 Twin Suns, Tat

Ox-
Sun Jun 26, 2005 6:08 pm
#5



Drussinlegend wrote:

why i lost loads whats the correspondent doing about this pls




You just now discovered this even though it's been posted about here for weeks, and you're complaining about the correspondent?

Here's a hint. Go back and look at all the threads about this bug for the last few weeks, look for the correspondent posts and you can see for yourself. Then you can come here and make a more informed complaint.




Ego Ietava, Corbantis Master Armorsmith, R.I.S. Certified
Ox-, Corbantis, Master Smuggler
Theed Shop: -3991 4135
Aroogala
Mon Jun 27, 2005 10:34 pm
#6

The DEV's will fix this when they do. No amount of complaining, petitions, boycotting, annoying the already overworked and frustrated correspondent, or canceling of the account will expidite the process. Simply put, they don't listen to us. Period.


Dammit there goes my streak of one word answers.




Natalya Ba-an
12-point Armorsmith::-Retired-::R.I.S. Certified 12/19/04
On 04-23-2004 08:28 PM GarVa Wrote" "ban you faster than you can say shizzle"
-NAE- Dantooine (-371, 2107)::Natalya's Armor Emporium::Click here for Current Stock
I have returned to you Intrepid.
-CoN-
Drussinlegend
Tue Jun 28, 2005 12:00 am
#7

-----------------------------------------------------------------------------------------------------------------------------------------------------------

You just now discovered this even though it's been posted about here for weeks, and you're complaining about the correspondent?

Here's a hint. Go back and look at all the threads about this bug for the last few weeks, look for the correspondent posts and you can see for yourself. Then you can come here and make a more informed complaint.


-------------------------------------------------------------------------------------------------------------------------------------------------------------



Before you go off on a rant you Ding Bat read what i have said .


Why ? We as AS r getting hit with every bug


I lost loads ! meaning i have lost lots of hides and scales all pre - cu . Theses took time and effort to get . I hope they are being replace are armour fixed .


Whats the correspondent doing about this pls ?This is a general question and not a complaint .




Questions Like why is your nose so big ?


Why flame ?




Thorgrime Adders of Ahazi 12 pts Experimention +25 assembly
R.I.S CERTED Crafted 10 full suits and lots of BH armour
Master Armorsmith,Master Artisan and,IMP Colonel Pilot!
Visit Twin Suns Green Tent for your Armor, Bike and Resourse Needs 2207 -4992
PLZ OFFER ITEMS TO ANY VENDORS NAMED THORGRIME'S
Thors Armour Ex Museum WP 1871 -5187 Twin Suns, Tat

Drussinlegend
Tue Jun 28, 2005 12:04 am
#8

This is a list of BUGS only, and a living document. I will add and subtract bugs as they get found and fixed. Please post issues in the Issues thread stickied to the top of the forum.

DISCLAIMER: None of these bugs are ranked in any order. I am adding them as I think of them and recieve them.

-Colors are reverting to default upon factory runs

This is a recent bug, brought around since Publish 17. Any color selections made in a draft schematic and then factory run will revert to the default color selections when pulled from the factory crate. This is causing Armorsmiths to have to hand craft every suit of armor and making it cost an incredibly large amount of time to restock vendors.

Suggested fix: Return factory run armor to the way it originally worked and have it retain its color settings.


-Vendors Are Not Retaining Details on Items After Server Reset

This is truly an aggravating bug. Many of us keep large stocks of armor on our vendors and having to re-list them every single day means it’s more of our time wasted and we get more irritated with it as time goes on.

Suggested Fix: Return vendors to updating and retaining details on items constantly so re-listing is not needed every single day.


-Segments and Other Various Items Becoming “Too Damaged To Use” After Death

This is something since the CU I have completely disagreed with, especially since the problem of crafters and survivability has not been addressed to the satisfaction of the Crafter Correspondents. Essentially, if an armorsmith dies with layers, segments or cores in their inventory, they become “Too Damaged to Use In Crafting.” This is unacceptable, especially since a) we were given no warning that this would go into effect and b) crafter survivability has not been addressed. It’s been noted Armor Repair Tools will fix this, however, I still find this a BUG that they decay at all.

Suggested Fix: Until crafter survivability has been addressed to the satisfaction of the Correspondents who represent the Crafting Professions, remove the decay from these items on death.


-Stats On Layers Are Not Updated During the Experimentation Process

This is more of an annoyance, but there’s a display bug during layer experimentation where you can keep experimenting the resistances all the way to whatever your cap is, but the resistances are staying fixed until you view the factory run crate.

Suggested Fix: I assume this is just a display script error and needs a looking into.


-Experimenting Condition on Cores and Segments Does Nothing

As far as we can tell, experimenting or condition on cores and segments has no overall effect on the total condition on the armor. On a related note, there is also no condition displayed while experimenting these items that we can check to even tell if there is any effect and we’re just not noticing it.

Suggested Fix: Make the condition on segments and cores add a meaningful amount of condition to overall armor pieces. Also add in a line where we can see if condition is truly going up when experimenting segments and cores.


-PSGs Are Permanently Losing Resists Until Logout/Server Reset

I’ve received mixed reports on this, but apparently PSGs aren’t recharging until logout. I’ll be asking for more info soon.

Suggested Fix: PSG recharge work as it’s supposed to and recharge at a fixed rate, not waiting until logout.


-The Last Item of a Stack of Looted Components Won't Be Used Up In A Factory Run

There seems to be a general bug with using crates/stacks where the last item is unusable. It's happening on crates of powerups for example. For armor, it's happening on new stacks of looted armor cores. There's an error if you try to use the very last item in the stack (say for making an armor piece). A workaround, at least for armor cores, is to split the whole stack apart and then make sure to use the remaining core (which will still have a "1" listed as a stack of 1) as the second or third core for legs or chest.

Suggested Fix: Fix the last item in a stack so the above workaround isn’t necessary.


-Crated Pre-CU Layers Have 0 Stats Across the Board

It seems none of these items were converted from the CU. Is this intentional or another conversion oversight.

Suggested Fix: If possible, please fix these so that they are once again usable.


-Non-Armorsmith Mandalorian Armor Schematics Are Not Getting the Full Palette

The DE and Tailor certified Mandalorian Armor Schematics are not receiving the full color palette. Whether this is due to them not having the Armor Customization mod or some other customization mod issue, I don’t know. The fact that this part isn’t working also makes me concerned they will not get the full amount of experimentation points as well to put into condition, making this a very tough subject to test since no one wants to sacrifice a piece of Mandalorian Armor to test it.

Suggested Fix: The core of the fix is keep the DE and Tailor required to make the schematic, but certify the schematic as Master Armorsmith only.


-Mabari/Padded Belts and Ubese Bandoliers/Shirts Can No Longer Be Made With Sockets



These items held a place for us to sell and were desired due to the fact that they took AA’s and were relatively safe to keep and protect. The fact that we can no longer craft these with sockets makes them useless at best.

Suggested Fix: Please return the ability to craft these items with sockets so they can become useful again and not a waste of space.


-Resources With Missing Required Stats Are Counted As 0

If a schematic calls for OQ+SR+DR and the required resource is missing one of the stats, it seems that the missing stat is being counted as 0 in the overall set of the calculation instead of being ignored. This is causing otherwise great resources for armor to be utter garbage no matter how good the remaining 2 stats are and turning out armor with significantly less condition than possible, an example being composite, which I can only reach 40% experimentation with using 999 OQ Petrochem fuel.

Suggested Fix: Ignore missing stats instead of counting them as 0 in the overall equation.


-Ubese and Mabari Chestplates Cap at +50 Health, Even Though They Count As 3 and 5 Pieces In One, Respectively

Big issue here, since this cuts down the number of suits that can be made with +350 health enhancement in the recon armor arena to 2 (tantel and 1 of each factional).

Suggested Fix: Make the cap on health enhancement for Ubese jackets +150 and Mabari Chestplates +250 health so that an entire suit can still receive +350 health.


-Wookiee Chestplates Don’t Have the Option to Break Down For Cybernetics

This was stated recently in some patch notes that it would be possible to break down these pieces so Wookiees can wear cybernetics. This isn’t working. There’s no radial option to break down the pieces.




Thorgrime Adders of Ahazi 12 pts Experimention +25 assembly
R.I.S CERTED Crafted 10 full suits and lots of BH armour
Master Armorsmith,Master Artisan and,IMP Colonel Pilot!
Visit Twin Suns Green Tent for your Armor, Bike and Resourse Needs 2207 -4992
PLZ OFFER ITEMS TO ANY VENDORS NAMED THORGRIME'S
Thors Armour Ex Museum WP 1871 -5187 Twin Suns, Tat

CaileSathinor
Tue Jun 28, 2005 12:05 am
#9

I'll tell you what the correspondent is doing about it.

He has pitched a fit, thrown a tantrum and gotten very pissed.

And recieved silence.



Valcyn's hawtest AS Caile Sathinor married to Naea
12 Point/+25 Assembly Master Armorsmith Retired Armorsmith Correspondent RIS Certified
Drussinlegend
Tue Jun 28, 2005 12:06 am
#10

Here's a hint. Go back and look at all the threads about this bug for the last few weeks, look for the correspondent posts and you can see for yourself. Then you can come here and make a more informed complaint.



And where is the bug sorry ????????????????


Check above




Thorgrime Adders of Ahazi 12 pts Experimention +25 assembly
R.I.S CERTED Crafted 10 full suits and lots of BH armour
Master Armorsmith,Master Artisan and,IMP Colonel Pilot!
Visit Twin Suns Green Tent for your Armor, Bike and Resourse Needs 2207 -4992
PLZ OFFER ITEMS TO ANY VENDORS NAMED THORGRIME'S
Thors Armour Ex Museum WP 1871 -5187 Twin Suns, Tat

Drussinlegend
Tue Jun 28, 2005 12:07 am
#11

oh be careful you remember what happened to the last Corry the cheeked the teacher !!!!!!




Thorgrime Adders of Ahazi 12 pts Experimention +25 assembly
R.I.S CERTED Crafted 10 full suits and lots of BH armour
Master Armorsmith,Master Artisan and,IMP Colonel Pilot!
Visit Twin Suns Green Tent for your Armor, Bike and Resourse Needs 2207 -4992
PLZ OFFER ITEMS TO ANY VENDORS NAMED THORGRIME'S
Thors Armour Ex Museum WP 1871 -5187 Twin Suns, Tat

CaileSathinor
Tue Jun 28, 2005 12:08 am
#12

Just because I haven't updated the bug list this very minute doesn't mean I haven't seen it or reported it.

It's been reported. I haven't been told anything. If I had, the first place I'd post it would be in big fricking letters that say

"ETA FOR (insert bug fix) FINALLY GIVEN"

I have nothing to tell you other than I'm doing my damn job and I'm severely pissed I'm being met with silence.



Valcyn's hawtest AS Caile Sathinor married to Naea
12 Point/+25 Assembly Master Armorsmith Retired Armorsmith Correspondent RIS Certified
Drussinlegend
Tue Jun 28, 2005 12:14 am
#13

I understand what you are saying - I really do .


And i know the job you are under taking believe me .


I only asked this question to recieve an answer not to be flamed .


I m really as pissed as you as well ! I was just starting to like The post CU armoursmithing .


But why are we getting the RAW DEAL here ?


I have had a ticket in for weeks now thats why i came on forum .


Dervs have also met me with silence as well .


We need to hit them were it hurts and thats the pocket .


I mean i paying for their service so its about time im getting my moneys worth NO






Thorgrime Adders of Ahazi 12 pts Experimention +25 assembly
R.I.S CERTED Crafted 10 full suits and lots of BH armour
Master Armorsmith,Master Artisan and,IMP Colonel Pilot!
Visit Twin Suns Green Tent for your Armor, Bike and Resourse Needs 2207 -4992
PLZ OFFER ITEMS TO ANY VENDORS NAMED THORGRIME'S
Thors Armour Ex Museum WP 1871 -5187 Twin Suns, Tat

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