Armorsmith Archive

Thread: Tiggs \ Blixtev.... Will AS get the same respec as other effected professions.

Rinviero
Fri Apr 15, 2005 8:04 am
#1


Does anyone know if armorsmith will be given the same chance to respec there character as other affected professions when the CU hits live. I feel this is a requirement,along with Doctor and Entertainer, we will probably see more change to the overall game play that any other profession.


I feel it would be grosly unfare if other professions are allowed the respec and we are not....



Grendelwyf
Fri Apr 15, 2005 8:05 am
#2

dont think so, they stated in the HoC chat that only combat skill points will be able to be respec'd.




Buliwyf - Master Rifleman/Master CM
Hrungnir - Master Armorsmith(+125 Exp/+122 Assembly)
Valhalla Armory Coronet, Corellia (540, -5212)
"I gotta have my {VA}"
Rancor418
Fri Apr 15, 2005 8:06 am
#3

Good question. I'm sure alot of people would like to know this answer.



Pave Darkwalker
.......:::: Proud Leader of Oasis ::::.......
| Master Munitions 12 Point Armor & Weapons|
| For Armor-Loot-Weapons Dantooine -4336 7160 |

Grendelwyf
Fri Apr 15, 2005 8:11 am
#4


here's the quote from the chat logs:



Brannoc - *|DKP|RoughRyder* How is the skill point respec going to work when the curb goes live?


Keldarin - We are trying to make the skill respec as fair and balanced as possible. You will be able to switch around any of your combat related skills, though we are trying to keep Novice skill points only tradeable for Novice skill, Elite skills for Elite skills, etc.

Message Edited by Grendelwyf on 04-15-2005 11:11 AM




Buliwyf - Master Rifleman/Master CM
Hrungnir - Master Armorsmith(+125 Exp/+122 Assembly)
Valhalla Armory Coronet, Corellia (540, -5212)
"I gotta have my {VA}"
Tonrae
Fri Apr 15, 2005 8:12 am
#5






Grendelwyf wrote:


here's the quote from the chat logs:



Brannoc - *|DKP|RoughRyder* How is the skill point respec going to work when the curb goes live?


Keldarin - We are trying to make the skill respec as fair and balanced as possible. You will be able to switch around any of your combat related skills, though we are trying to keep Novice skill points only tradeable for Novice skill, Elite skills for Elite skills, etc.

Message Edited by Grendelwyf on 04-15-2005 11:11 AM



Buliwyf!!




_________________________________________
Odaus T-bone
Make no MYSTake, You're gonna be Violated
Violating Weapons Mysterium Dantooine (Plug for Edmonde)


Kumakada
Fri Apr 15, 2005 8:16 am
#6


As a crafter on a couple servers but NOT an Armorsmith I must step in here because the failure of the Devs to "listen" to any of us is universal. I must also point out that the ONLY problem here is the communities failure to REALLY do anything about it. I read all these posts about the Devs failure to heed to the desires of us, the guys who pay their salaries, and act accordingly. How many of you guys who constantly post how the Devs never listen to us have actually cancelled your subscriptions? Almost 2 yrs into this and the problem from the beginning is the same problem as today. The devs refuse to listen to the community. If its been 2 yrs and no progress how many of you actually think its ever gonna get better?! If you want to make a statement then cancel your subscriptions. That is the only "post" they will listen to.I know this game is addictive and all but if things are that bad then quit. The devs will take notice of that if nothing else. I dont expect this post to be around long so take heed, and yes I have cancelled my subscription in case anyone asks.



"It came like lightening out of a clear sky"-T.S. Elliot
"My feet are strong Joe Rogan"-Tyrone Biggums
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