Armorsmith Archive

Thread: damn chestplate

KryssPteska
Wed Jun 02, 2004 11:48 am
#1

well, i made a run of segments that made 80% kintes 67% base gloves.......and when i made a chestplate with it, only 79% kinetic...not a big difference, but still annoying

grrr



Oigan Eivyme of House Corrino
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KryssPteska
Wed Jun 02, 2004 1:00 pm
#2

the one that had 79 kinetic was made quickly for a friend

when i went ot make the manufacturing schem for my factory run of them i had 1 amazing success in the resistance line, allowing for 1 point to get into the ham line....bringing the kinetic up to 80%.....yay



Oigan Eivyme of House Corrino
Decoration Consultant | Oi! Industries CEO
[GuildChat] Oigan: brb, gotta go grab a cigarette
But all you savage cats, know that I was strapped wit gats when you were cuddlin a Cabbage Patch -Dr. Dre


Slider067
Thu Jun 03, 2004 12:13 am
#3

I've run into this before, but with electric layers and base resists.


Basically, it means you're right on the edge of the 80% mark. There's a difference in the ratio of some of the components. You'll need to upgrade one slightly to get the chest up to the rest. Or, downgrade and change the layer/segment experimentation.


Sux...don't it?





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Slyder, FS Master Crafter, 12point maker of brand-X armor 2894 5097 Tatooine
Come shop at SPS...it's just as good as the next guy's...
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ChilastraBH
Thu Jun 03, 2004 12:13 am
#4

chest plates are the real test of an armorsmith
Asir_SWG
Thu Jun 03, 2004 2:15 am
#5

Those amazing's can really help - you can sometimes push past the upper cap on experimentation...


For example, I used segments with 19% kinetic, and got the armor (low HAM suit) to 60% - but managed to get the kenitic to 80%





ERHAMSTERHAMSTERHAMSTERHA
MSTERHAMSTERHAMSTERHAMSTE
RHAMSTERHAMSTERHAMSTERHAM
STERHAMSTERHAMSTERHAMSTER
HAMSTERHAMSTERHAMSTERHAMS
TERHAMSTERHAMSTERHAMSTERH
AMSTERHAMSTERHAMSTERHAMST
ERHAMSTERHAMSTERHAMSTERHA

MSTERHAMSTERHAMSTERHAMSTE

DirthNader
Thu Jun 03, 2004 6:30 am
#6






jamesgoddard wrote:

Those amazing's can really help - you can sometimes push past the upper cap on experimentation...


For example, I used segments with 19% kinetic, and got the armor (low HAM suit) to 60% - but managed to get the kenitic to 80%




That's more than likely the hidden decimal working its magic. You segment may actually be 19.4% kinetic, and the final base could be 60.4%, making the final kinetic 79.8%, or 80%.


Shadowfire's finally gotten to the point where we can mix and match different materials to get to 70% base on triple layered suits. It's very nice to save the OQ+SR = 1800 wooly and use the OQ+SR = 1600 and still hit 70% base. All thanks to the last spawn of colat iron.





The artist formerly known as Ittov
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