Armorsmith Archive

Thread: Armor macro?

Jybisu
Wed Aug 27, 2003 10:36 pm
#1

Anyone know a macro to auto put on and take off your armor?



Shape and substance day by day will vanish.
Hair and teeth will gradually fall away.
Always from the days of old men has it been this way
And none born can escape this thing.
- Tai
Iger
Thu Sep 18, 2003 3:53 pm
#3

Hi,



I remember reading a while back about a way of setting up a macro to quickly put on your armor, but I can no longer find the post. Can any one help?



Thanks



Iger

Choochoofry
Thu Sep 18, 2003 4:24 pm
#4

I cut and pasted this on my PC, and I apologize to all for not remember who the author was. This is the best document I've seen written about it so far.


ChooChoo


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Macros work much as they did in EQ. (for those of you who played it). The problem lies not in the programing, but in the language...you have to discover the commands you need. As with anything Sony, they like to hide the most important stuff. I suspect they do this so that those who discover it can feel extra cool and superior to everyone else. The two most important -- and therefore most hard to discover -- macro commands are:


/ui action toolbarPane
/ui action toolbarSlot


What do they do? "/ui action toolbarSlot" allows you to activate a hot button. By typing "/ui action toolbarSlot00" into a macro, when you hit that macro it will activate the first button (designated by the 00 on the end of the command), in the hot button bank you are on. You might wonder what the use in this is since you can just as easily hit that buttons as opposed to the macro and accomplish the same result. Well, imagine a macros like this:


/ui action toolbarSlot00
/ui action toolbarSlot01
/ui action toolbarSlot02
/ui action toolbarSlot03
/ui action toolbarSlot04
/ui action toolbarSlot05
/ui action toolbarSlot06
/ui action toolbarSlot07
/ui action toolbarSlot08
/ui action toolbarSlot09


This macro, with the single touch of one button will instant activate all the buttons 0-9 on your hot button bar. Again why would you want that? Imagine you dragged a full set of armor to each of those buttons. Now with one click or a keystroke you can instant change into bone armor -- very handy when you find yourself suddenly under attack and on the run.


Also you can write a macro that allows you to instantly change weapons, assume a posture and que up attacks, such as:


/ui action toolbarSlot01 (the slot you have dragged your rifle to)
/prone
/aim
/overchargedShot
/headShot
/ui action toolbarSlot01 (where you have your pistol)
/rollUpShot
/bodyShot
/bodyshot
/say die scum!


The problem with this is that you don't want to clutter your active hot button bank (HBB from now on) with clothes, armor and weapons. If you are like me you don't want to have to Ctrl-# to a different HHB too often and certainly not in a battle. Too many keystrokes get you dead. So this is where the other command comes in.


/ui action toolbarPane


This command tells the macro which HHB to go to. So...


/ui action toolbarPane02
/ui action toolbarSlot00


This means activate the first button on the third HHB. Third you ask? But it clearly says "02"! The fact is the numbers are out of sync. Your starting panel, the one you access by hitting ctrl+1 is actually known as pane 00 to the macros. This is the same with the buttons. The button you hit when you press the "1" on your keyboard is actually button "00".


Armed with this information you can do a great deal.


The following macro I use to instantly change into bone armor:


/ui action toolbarPane05 (targets button panel 5)
/ui action toolbarSlot00 (activates the first button on panel 5)
/ui action toolbarSlot01 (Activates the second button)
/ui action toolbarSlot02 (and so on...)
/ui action toolbarSlot03
/ui action toolbarSlot04
/ui action toolbarSlot05
/ui action toolbarSlot06
/ui action toolbarSlot07
/ui action toolbarSlot08
/ui action toolbarSlot09
/say armor on let's rock (/say comment)
/ui action toolbarPane00 (Switches back to start panel)


What this allows me to do is after loading all the buttons on the top row of panel #6 with bone armor, I can by hitting one button on panel #1, I instantly change to panel 6, load all my armor, say "armor on, let's rock" (to let me know I hit the button), and then switch back to panel #1, all instantaneously.


/pause


...works just like it did in EQ as well. You type /pause and then the number of seconds.


The game also allows you to create "aliases" for a set of commands that you can either type in to activate or include in macros, so you can as a result have subroutines in a macro.


In order to make an infinite loop, lets say you want your character to sample all night long, or play flourishes in a cantina endlessly, all you need do is place the macro in one slot, lets say slot 01, an have it access itself at the end of the macro. If you place pauses in the macro, the macro will do each action, pausing in between, then access itself and start over. To stop a looping macro, simply drag the macro button to another slot.


To find a list of line commands to use, type "//" and then enter.


A macro I find most useful is:


/healDamage <name>


If you put your name in this macro it will heal you, but oddly enough doesn't change your target, so you can continue to attack and intersperse heals on yourself.


*Note macros tend to be case sensitive so where I wrote: "/ui action toolbarPane00" the P in pane must be capitalized.


More information on macros can be found on this SWG board.

Iger
Fri Sep 19, 2003 2:20 am
#5

Thanks ChooChoo, this was a great help



Iger

Rocacca
Wed Oct 15, 2003 7:33 pm
#6

Is there a way I can make amacro to put on/ take off every peice of my armor suite in one hotkey?
Myli
Wed Oct 15, 2003 7:38 pm
#7

Yes, but am not able to go in game atm and look at mine. But there are lots of threads on hotkey macros. I'd run a search of this board.


Mylii


Monthar69
Wed Oct 15, 2003 7:39 pm
#8

Look for the thread, "How to wear composite armor" or somethign liek that. That's where I got the macro from.



Looted crafting components Revamp idea
http://forums.station.sony.com/swg/board/message?board.id=Development&message.id=794885
Kyper_Fel
Wed Oct 15, 2003 8:32 pm
#9

Check the link in my signature. I explain that very thing with screenshots from the game to help.




Rocacca
Wed Oct 15, 2003 10:01 pm
#10

guys I found out how to do it from this thread http://forums.station.sony.com/swg/board/message?board.id=game_guides&message.id=49610&highlight=how+to+wear+composite+armor#M49610


click on it its very helpful you can use it to put on a full suit of clothes too


cghazmatt2
Wed May 26, 2004 11:20 am
#11

No matter what i do i cant seem to get it right, can someone please post a dummy (ME) proof macro for removing and puting on armor.


Thanks



Dosso on Chilastra

TKM-novice Fencer
SilentDawn
Wed May 26, 2004 11:29 am
#12

The one i use:


/ui action toolbarPane05;


/ui action toolbarSlot00;


/ui action toolbarSlot01;


/ui action toolbarSlot02;


/ui action toolbarSlot03;


/ui action toolbarSlot04;


/ui action toolbarSlot05;


/ui action toolbarSlot06;


/ui action toolbarSlot07;


/ui action toolbarSlot08


/ui action toolbarPane00


Drag and drop each part of armorto F1, F2, F3, F4.. and so on, to Pane 6 on the hotkeys

(u can change panes by ctrl+F12)


Also remember that they start off 00

Meaning, F1 = Slot00

Pane 1 = Pane00





Later,
SilentDawn

- http://wpnetwork.adminop.org
cghazmatt2
Wed May 26, 2004 11:43 am
#13

Thanks, that did the trick



Dosso on Chilastra

TKM-novice Fencer
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