Armorsmith Archive

Thread: Refit keeps AA Mods or no?

Bermag
Thu May 26, 2005 2:14 am
#1

If the attachments were inserted before CU then the mods will stay + you get 3 new sockets. However if put in an attachment now you will not get a refit option.



---
Bermag [SiyBer Arms]

ex-NGE 12 pt Master Weaponsmith/FS Crafting Mastery- Wanderhome
Corellia: (Coronet -200, -5500) Dantooine Imp op -4422 -2383
High quality and low price
Now playing Eve
OuttaControl108
Thu May 26, 2005 3:11 am
#2

I tested it and it worked as the last poster described. Very cool -- get to keep your existing mods and get 3 new ones as well, on top of better resists in many cases and armor you can actually wear and are certed for w/o hindrance..



Yyrkoon [FH] Bounty Hunter
NUNA 2004 Voted Most Deadly Dueler and Best Armed Combat Professional
Jedi Kill Counter: ~143~ "Perfection Does Not Happen by Chance"
Uber Loot Vendor: Dant MO -1166, 1900 (Auctioneers Plz Offer Items Here)
OuttaControl108
Thu May 26, 2005 12:29 pm
#3

Not sure where to post this so I thought I'd try here in case anyone has tried this...

Before I go refitting my modded comp armor, just wondering if doing so will retain any mods from AA's that are already in the armor?

TIA,



Yyrkoon [FH] Bounty Hunter
NUNA 2004 Voted Most Deadly Dueler and Best Armed Combat Professional
Jedi Kill Counter: ~143~ "Perfection Does Not Happen by Chance"
Uber Loot Vendor: Dant MO -1166, 1900 (Auctioneers Plz Offer Items Here)
royalewitcheez
Thu May 26, 2005 12:48 pm
#4

I've heard "yes," but not tried it personally.



Armor by Rooyal
900m Directly west EAST of the Theed Spaceport -3980, 4080 Naboo (Ahazi)
Page 1 of 1
Previous Next