Armorsmith Archive
Thread: Padded: 75 Kin, 45 Base, and some questions/comments
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Slider067
Thu Jul 08, 2004 7:53 am
#1
THe boost to the resist at the end is a bug. It does the same thing with comp. As explained...it's to adjust the resists to what they're supposed to be. For some reason they don't increase correctly when running the experiments on the base. Apparently it has to do with layering, so it might do the same thing for other layered armors too.
That said...ALWAYS experiment base first and save a point for either durability of special (it works with either..on comp anyway).
Thanks for the post. You reminded me to do this for padded too. I haven't been and getting 50base/74kinetic. If I have the correct grasp on the math, I should be able to get closer to 80% kinetic than I am currently.
Govo
Thu Jul 08, 2004 12:54 pm
#2
I do consider myself a noob armorsmith still (2 months maybe, although I read everything I can get my hands on). I do have a few new resorces I havent tried yet that im sure I can get maybe 3 more pts out of protection wise. Although the HAM on this is high, it is quite a bit less than comparable sliced Comp. Question is; is tis a PvE alternative to other armor? The big selling point is that the ladies love it! I know the base isnt great, but how often does the grinder/hunter need the extra protection?
2nd Question: I noticed, and didnt expect...when I put my remaining exp. points into durability (usually 2 pts). The Kinetic resist went up by 5 pts! Suffice to say I was pleasantly surprised! Is this normal? If so, should I give an extra point or 2 to durrability/Integrity from the outset?
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