Armorsmith Archive
Thread: Harvesting Reasources
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Scubato
Thu Jul 08, 2004 5:08 pm
#1
Hello
I've only been Master Armor Smith for 2 days. I've printed out both guides listed in the stickys but theres one thing that was not metioned in depth in either that I'm curious about, that is exactly what it taked in terms of numbers of harvestors to keep adaquate numbers of materials on hand for armor production.
Maybe the easiest way is tolist what I have and let some of you guys make suggestions on how to add to or streamline my production. As of right now I'm not taking in enough materials to sustaine production for very long without long pauses while materials stack back up. My goal is to maintaine enough reasources to produuce Composite, Padded, and Ubese. 2 friends who have lent me lotsand myselfhave placed the following. If Iyou feel something should be changed or adjusted please let me know.
#1 Heavy Min ber 13- Cubrian Steel
#2 Heavy Min ber 13 - Amorphous Gemstones
#3 Heavy Min ber 13 - Pasabi Steel
#4 Chem Extractor. - Corellian Fiberplast
#5 Heavy Min ber13 - Intrusive Ore
#6 Heavy Gas Extractor - Inert Gas
#7 Chem Exctracor - Nabbo Fiberplast
#8 Medium Min ber 9 - Axioite Iron
#9 Ion fusion - Radioactive
#10 Ion fusion - Radioactive
Even with only this alot of my time is spent dealing with reasource shifts. If possible I'd like to keep the same number of extractors. I know harvesting everything I need is not an option. but is there anythign i could be doing better here?
fnatk
Thu Jul 08, 2004 10:46 pm
#2
After peering over your list, I find that several imminent resources are not on your list. For Composite pieces you need Beryillius copper, and lots of known solid petrochemical fuels. For Ubese, i noticed that no neutronium steel was on your list either. Those three things are essential to crafting the above two kinds of armor. Padded is more decisive with organic harvests and few specialties. If you desire to craft advanced segments, the resource list grows as well, a colat iron and a kiirium steel need to be added to the list. But the one thing I didnt see much of, was POLYMER, almost every one of the layers requires polymer to be used: blast layer, electrical layer, energy layer, heat layer, kinetic layer, and cold layer.
So once you venture down the path of layers, you need to add Skevon reative gas to the list as well as Vertex Crystalline Gemstone and Crism Siliclastic Ore...
to that end, good luck and welcome to the resource hunt.
Qyck- in game
Master Armorsmith/Master Smuggler
I improve upon my excellence everyday, because I believe in my cause and strive forward with my actions.
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