Armorsmith Archive

Thread: Quick Question on Wookie Hunt Armor

Aldos
Thu Sep 09, 2004 4:01 am
#1

We recently had a good shift of wookie armor resources on Eclipse. I made some segments but forgot to experiment up the kinetic The segs are 28% base with 7% kinetic and 39% stun. This is giving me 72% kinetic. I already ran off some segments unfortunately, I was wondering if theres anyway to increase the kinetic above 72? I experimented 4 pts on durability and it didn't go up at all. Any suggestions welcome as this wookie armor resources are expensive!




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rofak
Thu Sep 09, 2004 4:18 am
#2

Ehh, you are an armoursmith? Durability is health points... ex. 352352/2342342.



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moosecat
Thu Sep 09, 2004 5:36 am
#3

what type of layers are you using. It looks like 2 or 3 stun layer. You could try using one more kinetic layer and one less stun layer. Of course that would lower your stun resist. I guessing if you want to keep the stun as where it and get kin high you will need a little bit better resources.



Moosebacca

Master TK/Soon to be Master Rifleman
Ox-
Thu Sep 09, 2004 10:37 am
#4

Kinetic is in special for both the segment and the final pieces. So, try experimenting the bottom bar (effectiveness) up first, then switch to base? Durability experiments will only change HAM and condition.




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