Armorsmith Archive

Thread: Low Encumberance 80% Kinetic, who's made it?

RisinSunIchi
Wed Sep 08, 2004 8:43 am
#1

Just looking to see others' results in this path, as it does have a strong following amongst PvE'ers.

I worked a bit here and there to perfect mine, though it is made with mostly 2nd bests from my server. The goals were it HAD to be 80% Kinetic, and lighter to wear than a regular suit. My regular suits are fairly light compared to the top notch pvp armors because I don't go for 70 base.

Anyhow, here's what I came up with:

36k condition, 80 kinetic, 59 base, 587-524-606 HAM

(that's slicable down to 322-288-333 )



_______________________________________________________
Ichigo Watanabe
Master Armorsmith -_- Master Smuggler
-=- Rising Sun Inc. Armor -=-
Brenn, Naboo -3275, 3275
Silly Limey, "armour" is a hot dog.

Ail
Wed Sep 08, 2004 9:14 am
#2

This is the only kind of kinetic composite I have been making since I became AS 9 months ago.

Latest batch is 80% Kinetic 62% base and 1496 Ham ( health+action+ mind) ( stats in sig are outdated I need to update them ).




Aildiin Rifleman/Doctor,Rastar Master Armorsmith Master Artisan, Aildin TK

Shop located SW of Bestine at -1907 -4348

Best sellers
: Soldier's armor ( 62% elec, 54% base, 473/406/492 ham) 147k/set,
Advanced Space marine armor ( 80% energy, 70% elec, 62% base, 539/456/514 ham)252k/set,
Tera Kasi Master armor (composite 80% kinetic 70% electricity, 62% base 513/455/525 ham)252k/set,
Brawler's armor (ubese 75% kinetic 313/363/427 ham) 100k/set

Wyyne
Wed Sep 08, 2004 11:29 am
#3

THat is my best selling stuff.


CUrrent stat: 80% kin, 65% base, 490, 465,497 or so



Wyn
Master Armorsmith, Retired
Now flying X-wings for the Rebellion!
Drummerboychris
Wed Sep 08, 2004 2:44 pm
#4


80/64 518/477/533 kinetic

80/65 501/433/518 energy

Message Edited by Drummerboychris on 09-08-2004 05:44 PM



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Meplorium
Wed Sep 08, 2004 3:43 pm
#5






Ainwyn wrote:

Been thinking about playing with RIS layers in Composite... but it would be one-of stuff, not factory runs



I was playing with some RIS layers last night. I got 4% with 0/0/0 or 3% with -7/-7/-7. I guess if you don't care about the base you can do one of the 3% -7s with two 10% kin layers with some NS shards thrown into the mix since you are doing loot armor anyways. Should come out to what you get with unlayered comp armor.




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RisinSunIchi
Wed Sep 08, 2004 8:51 pm
#6

wow! Good job, ya'all those are amazing stats! I gotta get ahold of some of the better sources, tee hee.



_______________________________________________________
Ichigo Watanabe
Master Armorsmith -_- Master Smuggler
-=- Rising Sun Inc. Armor -=-
Brenn, Naboo -3275, 3275
Silly Limey, "armour" is a hot dog.

Ainwyn
Thu Sep 09, 2004 12:53 am
#7

80%kinetic 60%base 68%electricity total encumbrance 547/450/570

chest 217/68/37
legs 78/161/38
helm 36/33/267
gloves 36/34/38
boots 36/52/38
l bicep 36/34/38
r bicep 36/34/38
l bracer 36/34/38
r bracer 36/34/38


Been thinking about playing with RIS layers in Composite... but it would be one-of stuff, not factory runs



Tess (Ainwyn) Dle'kkar
12 point, RIS certified, Master Armorsmith
Wild Side Armor
Rogues Landing, Corellia (4404,2619)
Kettemoor
http://www.rogueslanding.com/wildside/
Herms
Thu Sep 09, 2004 2:33 am
#8

I make stuff like that too, (80 Kin 60 Base)

Most of the other AS on chimaera tend to go for 65% base with HAMs in the 500's, but the way i see it nobody is buying this armour for the 65%... Its all about the 80% Kinetic If the base protection is 'that' important then they will most likely be better off with a suit of 80% E.E.K. 70% base.


So far my personal best with 80% Kin 60% Base is 487-421-496, but each batch can vary a tiny amount.


I always over engineer the main pieces, If I fully experiment base effect I hit 64%, but I stop when it hits 60% (7pts) and stick the remaining 5 points into hams.

On the lesser parts, biceps, bracers, gloves n boots, I use different segments which need full experimentation (8 points) on base effect and leaves 4 points for Ham cost, these always come out 1-2 points lighter on each stat than if i were to use the same over-engineered segs which go in chest plates, hats n legs.


Also, I make high condition versions of the chestplates as they take such a hammering, they come in at 240/73/37 with 45.5K of cond as opposed to 200/63/33 37.4K cond for the regular ones.


I wish buffs werent so uber though, it would certainly make armour crafting more interesting, all this middle-line experimentation is a bit boring.



HermS:- Ex-Armoursmith & Pikeyman

Waypoint:- Dantooine (Doomsville) -5059 4486
Keuller
Thu Sep 09, 2004 3:03 am
#9

What do y'all think of this:
Chestplate:
Base 66%
Electrical 75%
Kinetic 80%
Energy 80%

Health 226
Action 80
Mind 48

Helmet:
Base 66%
Electrical 75%
Kinetic 80%
Energy 80%

Health 46
Action 44
Mind 268

Full Suit:
Health 634
Action 573
Mind 652



Keuller - Master Rifleman
Ais - Master Armorsmith
Armor/Loot Shop at 6460 4330 Tatooine
lDarthVisceraSwFan
Thu Sep 09, 2004 7:56 am
#10

With my 10pt armorsmith alt I make 80% Kinetic, 70% Electricity, 61% Base, 37,400 condition, 572/516/591 HAM armor. It's nice to be able to make something that's in real demand with only 10 points



____________
Col. Wyland Larr, Imperial Army
Master Marksman / Master Rifleman / Master Swordsman
Ciirybeccaskyr
Thu Sep 09, 2004 6:14 pm
#11

mine is 80kin/65base apx 520/490/560


we dont have the resources to get below 2/2/2 on the layers effectivly. It is posible but only with a poly that sells for 500+cpu and is more of a colectors item



SoroSuub Industries
Located just 830m south of Coronet at -237-5557
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justapilgrim
Thu Sep 09, 2004 8:33 pm
#12

mine are about 30-35 total points higher than Ail's up there


I can goet down to 1/1/1 layers if I want to, but usually end up with one of the stats at 2


first poster should be able to get much lower than that



SkinnyManDo Businessman
Chubbs is my Armorsmith Slave, email him
Get Armor at Valcyn Armor Emporium (proprietor) -5411 5375 (Theed) 16 armor vendors
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