Armorsmith Archive
Thread: Ithorian Armour question
Page 1 of 2
Ignious
Tue Nov 16, 2004 2:36 am
#1
Had my first order of Ithorian armour the other day and was abit supprised/confused by the results...
Their verson of Composite had the resists/vuls of normal padded, so made thier verson of padded and that has the resists/vuls of normal composite.
was someone very tired when writing out this code or was it ment to turn out the oppsite of normal compo/padded?
JeCy
Tue Nov 16, 2004 12:00 pm
#3
Umm i havent tried it, but if the vulns are messed up, cant you just make the opposite one so the person gets the protection/ham they are looking for?
Alanis
Tue Nov 16, 2004 12:26 pm
#4
it all just changed. Would like to know if its a bug or what now before i make more. I made alot the day it came out and it was the exact same as Composite now it Has blast in the Specials and Vuln to heat and Acid.
Ilatzimep
Tue Nov 16, 2004 2:00 pm
#5
Before the JTL patch went live the Ithorian Armors were made as intended (Aside from that mysterious Blast resist). Once the Patch went live, the resists and vulns went screwy. We had a big discussion about it but never found out anything about it.
Skwall
Tue Nov 16, 2004 3:05 pm
#6
I spoke to a CSR saying that the armor had NOT been rebalanced for jtl. It should still have the same stats as when it was first introduced and is bugged atm. Finding armor is almost impossible on Corbantis, and if you do, its really crap resists for the price. Makes me want to delete my Ithiorian and start over....
Ilatzimep
Tue Nov 16, 2004 3:43 pm
#7
Well hey if ya do, I've got two non-bugged suits on Bloodfin you can have if you come over here 
Ignious
Tue Nov 16, 2004 4:43 pm
#8
JeCy wrote:
Umm i havent tried it, but if the vulns are messed up, cant you just make the opposite one so the person gets the protection/ham they are looking for?
prob there is the resistslevelsthem selves are correct for each armour type,
so you get their Compo 80% (20%ish Blast) special protection, 60-70% base, heat, acid, stun and LS Vuls, Compo HAM costs
their Padded 75%ish special proection 45%ish base, stun and LS Vuls, Padded HAM costs
so its all abit messed up atm, okish for PvE, but they'll get ripped apart if they dare PvP.
Message Edited by Ignious on 11-16-2004 03:45 PM
-VtS-Maddix
Wed Nov 17, 2004 5:54 am
#10
WharryBite wrote:
Has this been confirmed as a bug? Or is it delibarate?
As normal, this issue is being completely ignored. For further information (and evidence that its being ignored) see these threads....
http://forums.station.sony.com/swg/board/message?board.id=armorsmith&message.id=67151
http://forums.station.sony.com/swg/board/message?board.id=lightspeed&message.id=134385
Also, I got a completely different CSR response to the one mentioned above. Mine said they were aware of the bug and would be fixing it in "an upcoming update"....
JeCy
Wed Nov 17, 2004 6:39 pm
#12
Ahhh, i got ya.
I just thought the padded equivaltentwas coming out 80/ 60-70 with stun vuln and the comp was coming out 70 special 20 blast, 45 base or soo.. what you said makes a lot more since and i see the problem
Maybe ill try a stun/enery/Blast suit just for the hella it. Ill post later and see what happens.
Je'Cy
Ignious
Thu Nov 18, 2004 6:48 am
#13
/bump
FAO: Okram2k
Any chance we can get to know whats going on here plz....
Page 1 of 2