Armorsmith Archive

Thread: 120 vs 125 experimentation points

joined42904
Mon Oct 11, 2004 6:28 am
#1

I have heard anecdotal reports of folks who have "12 points" who say that it takes them less time to make "perfect" layers than 10 point smiths. This was prior to the time of FS crafting bonuses.


My question is: Should I shoot for a 25 point suit or is 20 enough to have the same proportion of amazing successes. My goal is to reduce the repetitive aspects of armor crafting and get the best successes from precious looted segments.


Has anyone actually compared % amazings with no FS exp skills with 20 as opposed to 25 points in a suit?



Issadra 12-pt Master Armorsmith, Master Merchant
NERF Armory 5103, 2008 Lost Sanctum Dantooine
Specialty Shop and Outlet in Andromeda Corellia
joined42904
Mon Oct 11, 2004 9:41 am
#2

anyone?



Issadra 12-pt Master Armorsmith, Master Merchant
NERF Armory 5103, 2008 Lost Sanctum Dantooine
Specialty Shop and Outlet in Andromeda Corellia
Co-valent
Mon Oct 11, 2004 10:37 am
#3

In theory, having +25 will provide more chance of getting a better experiment, over +20.


It won't be much difference, but if you have the money, by all means, go for it.




Nightshade - 12 Point Force Sensitive Armoursmith
R.I.S. Certified
J&Js Of Bestine
-1755 -3150, Tatooine






Page 1 of 1
Previous Next