Armorsmith Archive
Thread: Why all new named resources???
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Skywalker123
Sat Apr 09, 2005 10:22 pm
#1
So far I have seen very few of the named resources are the same as we once had. So far with just the schematics posted there are 18 NEW (to us) named resources. I mean come on really? Is it that hard to use Vertex gemstone again? Yea thats right we all HAVE it so of course they shouldn't use it. They were the ones who wanted to take money outta the economy by changing the mission payouts and all. How the heck are they excepting people to pay for these new suits and having to make them by hand that will jack the price up too.
As you guys have said time and time again this is the CU if it doesn't involve combat we aren't going to change it. GREAT we are crafters STOP messing with us please. You said you have been an AS then your concept of fun is twisted cause for me and what I'm seeing from others you are making this anything BUT fun. Give us our old profession back and we will crawl back under the rock and leave you alone again.
FignarKrynn
Sun Apr 10, 2005 4:42 am
#2
you know what the worst thing is when a resource that is now required has been in spawn for 12 days and just when you realise you need it; it despawns, that is the ultimate pain in my ass. I agree why change the requirements for the energy layers and add an extra resource in the kinetic layers, and why the hell add hide to the segments and cores? With that much hide being used they should look like walking Eskimos its ill advised, if your ultimate goal was to take money out of the economy this is not the way to go.
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