Armorsmith Archive

Thread: Please stop to rant and be constructive....

Arem
Sun Apr 10, 2005 3:47 pm
#1


Many of us are upset about the changes we see on TC-5. But we need to focus on constructive criticism. The more we moan about everything the worse it gets. We need to collect ideas to improve the system on TC, have an internal vote on itand present those in ONE sigle threat to SOE. Blixtev has aways been listening in the past and already changed the resource requirements from OQ/UT to OQ/SR.


I would like to see everybodies constructive ideas posted (again) into Okram's threat: 'summary of Armorsmith issues...' [If I just could hyperlink ]


Arem

Message Edited by Arem on 04-11-2005 12:47 AM







000000000000000000000000000000000000000000000000 arem
000000000000000000000000000000000000000000000000 12 pt master armoursmith
000000000000000000000000000000000000000000000000 r.i.s. certified
000000000000000000000000000000000000000000000000 equinox [-3035, -5849]
000000000000000000000000000000000000000000000000 theedmall [-5459, 3436]
000000000000000000000000000000000000000000000000 44xx fs crafting mastery
000000000000000000000000000000000000000000000000 www.swgarmor.de


TurboSith
Sun Apr 10, 2005 4:17 pm
#2






Arem wrote:


Many of us are upset about the changes we see on TC-5. But we need to focus on constructive criticism. The more we moan about everything the worse it gets. We need to collect ideas to improve the system on TC, have an internal vote on itand present those in ONE sigle threat to SOE. Blixtev has aways been listening in the past and already changed the resource requirements from OQ/UT to OQ/SR.


I would like to see everybodies constructive ideas posted (again) into Okram's threat: 'summary of Armorsmith issues...' [If I just could hyperlink ]


Arem

Message Edited by Arem on 04-11-2005 12:47 AM






i dont think the oq/ut to oq/sr was changed because of constructive criticism alone.. i believe it was 99% anger that changed that lol


i got a headache the last time i tried logging in TC... did they change the movement controls back to the original setup?




xxxxxxXxxxxxx
Squran s The Adversaries s Kantoe
s Smuggler
s Shipwright s
You don't know the power of the Milk shake




Thula
Sun Apr 10, 2005 4:35 pm
#3

/agree to constructive critisism


regarding controls, I had to go to settings, controls, keymap and choose SWG



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Sehera
Sun Apr 10, 2005 4:47 pm
#4

have posted a constructive thread here:

http://forums.station.sony.com/swg/board/message?board.id=armorsmith&message.id=80205



but noone is interested



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Arem
Sun Apr 10, 2005 4:49 pm
#5

New movement control default is a good thing for all new starting players who are expected with EP3!

For oldschool SWG players me includuding go to:


  • Options

  • Controls

  • press Keymap button

  • in Keymap window you find a drop down box 'load a standard keymap'

  • select Star War Galaxies

  • uncheck all 4 boxes afterwards on the keymap window

  • click Apply and your are done







000000000000000000000000000000000000000000000000 arem
000000000000000000000000000000000000000000000000 12 pt master armoursmith
000000000000000000000000000000000000000000000000 r.i.s. certified
000000000000000000000000000000000000000000000000 equinox [-3035, -5849]
000000000000000000000000000000000000000000000000 theedmall [-5459, 3436]
000000000000000000000000000000000000000000000000 44xx fs crafting mastery
000000000000000000000000000000000000000000000000 www.swgarmor.de


TurboSith
Sun Apr 10, 2005 4:51 pm
#6






Arem wrote:

New movement control default is a good thing for all new starting players who are expected with EP3!

For oldschool SWG players me includuding go to:


  • Options

  • Controls

  • press Keymap button

  • in Keymap window you find a drop down box 'load a standard keymap'

  • select Star War Galaxies

  • uncheck all 4 boxes afterwards on the keymap window

  • click Apply and your are done






coolio... thanks.. that was really bugging me lol... that was one of those features that really annoyed me from horizons and WoW


also.. are the frogs fixed? they kept saying i had no permission which im assuming they have fixed now?



xxxxxxXxxxxxx
Squran s The Adversaries s Kantoe
s Smuggler
s Shipwright s
You don't know the power of the Milk shake




Arem
Sun Apr 10, 2005 4:53 pm
#7

starport frogs were never buged and the ones in our guildhall that were bugged are also fixed







000000000000000000000000000000000000000000000000 arem
000000000000000000000000000000000000000000000000 12 pt master armoursmith
000000000000000000000000000000000000000000000000 r.i.s. certified
000000000000000000000000000000000000000000000000 equinox [-3035, -5849]
000000000000000000000000000000000000000000000000 theedmall [-5459, 3436]
000000000000000000000000000000000000000000000000 44xx fs crafting mastery
000000000000000000000000000000000000000000000000 www.swgarmor.de


TurboSith
Sun Apr 10, 2005 4:55 pm
#8






Arem wrote:

starport frogs were never buged and the ones in our guildhall that were bugged are also fixed






ahh ok.. so it was just the ones they put down for us that were bugged... i was wondering why people were riding to and fro when everything was there for us



xxxxxxXxxxxxx
Squran s The Adversaries s Kantoe
s Smuggler
s Shipwright s
You don't know the power of the Milk shake




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