Armorsmith Archive

Thread: Can someone explain how damage works VS Restances ?

Scoutloch
Fri Jun 03, 2005 11:35 am
#1





ok if you have armor with 5000 kinetic with a condition of 100k


and i go in combat against a Kinetic dealing foe.


i can seein combat window for example


chestplate absorbed 500 damage out of 1000 hit total damages received = 500


where does the 500 damage go.

taken off condition? absorbed into armor


where did the 500 not absorbed go.

go health ? actual damaged received.


how does the 5000 kinetic come into play ? 50 % = 5000 ??


the numbers are all examples not real numbers.


why im asking is , i made a chest plate last night and put more points into condition instead of maxing special resitance.


the chest plate came out with like a

5200 Kin.

5200 Eng.


4700 on the rest. the odd part was a condition of 161k


now depending on effect of damage VS restances it might be better to get a suit of armor with real high condition and lose a little on the specials. if u look at repairing a few extra times VS buying new armor.

expesally since the increase decay since the CU.



so if i lose 20 % per repair at 160k starting point this would mean i can take 777482total damage for life time of armor


or 20% lose at 20% repair on 100k armor 485926


for the small decrease in kin restance almost double the life of the armor.


logically i would go for the 160k armor with a little less restance.


this theory depends on how damage is distrubted in game.








Message Edited by Scoutloch on 06-03-2005 02:53 PM



Scoutloch
Master Rifleman,Master Pistoleer,Master Marksman, Novice Medic
Kbee
MAS (R.I.S. Certifed) 12 point, +34 Repair, +27 Assem, Master Artisan 12 point, ( Basically Nerfed if no decay )
Relicant
MCH, MCM ( NOW NERFED)
Make deliveries to -2851 -132 Kbee's RIS Armor on Dantooine In City Noresta
Saieko
Fri Jun 03, 2005 1:10 pm
#2

Yeah, there is a big writeup in the sticky at the top of the forum which goes into decay. I can't find it in the document, but it was basically saying the amount of damage you take (not the amount absorbed) comes off the armor. It's probably not a 1:1 ratio, but yeah, it decays VERY fast.



Saieko Apa
(Valcyn)
12 Point Master Armorsmith
Saieko
Sat Jun 04, 2005 12:12 am
#3



Scoutloch wrote:
ok if you have armor with 5500 kinetic with a condition of 100k
and i go in combat against a Kinetic dealing foe.
i can see in combat window for example
chestplate absorbed 450 damage out of 1200 hit total damages received = 850
where does the 850 damage go.
taken off health ?
taken off condition?
how does the 5500 kinetic come into play ?
the numbers are all examples not real numbers.
why im asking is , i made a chest plate last night and put more points into condition instead of maxing special resitance.
the chest plate came out with like a
5200 Kin.
5200 Eng.
4700 on the rest. the odd part was a condition of 161k
now depending on effect of damage VS restances it might be better to get a suit of armor with real high condition and lose a little on the specials. if u look at repairing a few extra times VS buying new armor.
expesally since the increase decay since the CU.

Message Edited by Scoutloch on 06-03-2005 01:36 PM





5500 kinetic is a diminishing returns value of the protection level. See this link.

With regards to the increased decay, I beleive the reason for that is they did not change the formula on how decay is worked out. Bascically, pre-CU, the armor decay was calculated based on the amount of damage taken. Since armor no longer protects 80%+ damage, it decays faster.



Saieko Apa
(Valcyn)
12 Point Master Armorsmith
Scoutloch
Sat Jun 04, 2005 12:53 am
#4

thanks thats a nice link about armor.


any thoughts or links on how damage is distrubted.


absorbed comes off condition ?


balance comes off health. ?





Scoutloch
Master Rifleman,Master Pistoleer,Master Marksman, Novice Medic
Kbee
MAS (R.I.S. Certifed) 12 point, +34 Repair, +27 Assem, Master Artisan 12 point, ( Basically Nerfed if no decay )
Relicant
MCH, MCM ( NOW NERFED)
Make deliveries to -2851 -132 Kbee's RIS Armor on Dantooine In City Noresta
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