Armorsmith Archive

Thread: New armorsmith .... resource frustration

Neopole2
Sun Oct 16, 2005 9:41 pm
#1

well my main is a BH, and i just recently went and picked up a new copy of The Totoal Experience, cause i wanted to play a crafting class,


So i grind out Armorsmith in steller time i might add, thanks to some macros i found here on the forums, THX BTW


but my problem is now, that i hit a major road block with resorces, im am slowly but surely gathering the good resorces on Bria, but there just some that havent spawn in a long time and i cant find good stuff to buy on the globle search, so i cant craft jack didiy untill the necessary resources spawn on the server, my question is, realistically how long can i expect to wait untill i can start crafting primus and layers and such. and how long did you take you established AS out there to get up and running full steam.


i have been buying some looted advanced armor cores just to craft some stuff, but there just not that good compaired to most of the armor on this server.



Neopole Armsman N Master Bounty Hunter

Aroogala
Sun Oct 16, 2005 9:43 pm
#2

A week or two to get all your stuff together, and several months to get near perfection.



Natalya Ba-an
12-point Armorsmith::-Retired-::R.I.S. Certified 12/19/04
On 04-23-2004 08:28 PM GarVa Wrote" "ban you faster than you can say shizzle"
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pykescylla
Sun Oct 16, 2005 9:46 pm
#3

That's armorsmithing. It's a waiting game, and victory goes to those who can stay on top of what resources are spawning where. Took me at least six months to get competitive in the pre CU days.



Pyke Winoda
Retired Master Armorsmith w Reformed Smuggler w Former Mayor
Twelve-Point Smith w RIS Certified
DREADNOUGHT Armor w Saldara, Dantooine 6690 -4626

Neopole2
Sun Oct 16, 2005 10:25 pm
#4

i got another question also, ok say a specific resources has spawn, stuff i need for, for certain layers, and i dont have any of it but its really crappy stuff, i only have 14 lots available to me, do i pull a few harvesters off some good stuff, and mine crappy resouces that i dont have, or wait for better stuff to spawn and keep my harvesters going on good stuff?



Neopole Armsman N Master Bounty Hunter

Kesslan
Sun Oct 16, 2005 10:25 pm
#5

Aye. bout the same for me. Before CU it took me a good 6 months bare minimum of harvesting and buying up resources before i was able to produce anything decent. And I still dont have some of the resoruces older AS have. And with the pricing for such resources on Bria the only suggestion I can really give is to work your way up, save up your money. And do nothing but sink it right back into your resources for the next year kinda thing and hope that a good spawn comes along.


That and even the established AS are having a hard time keeping the status quo. Armor takes up alot more resources than it used to. And frankly Bria hasnt seen many really good AS spawns in a while. At least not of any of the named resources save Lok leather. Which usually spawns something really good every few months.





Master Artisan, 12pt Master Weaponsmith, 12pt Master Armorsmith. R.I.S Certified, Rebel Faction Armor
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wookieinthemist
Sun Oct 16, 2005 11:18 pm
#6

If u have the creds, invest in some 30k resource deeds for the hard to get spawns like on ahazi, its plexite A-gem and Dant wooly hide. That would be a good place to start and make somewhat competitive armor.


Oh and also check on swgcraft.com for past resource stats, that should help u quickly choose the best u need. and make searching a little less time consuming

Message Edited by wookieinthemist on 10-16-2005 11:19 PM



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MonKaiku
Sun Oct 16, 2005 11:21 pm
#7

I have helped a couple get the ball rolling in my guild and on server


my advice.


pick one type of armor, don't even worry about layers. Go ahead and spend what you can afford, and try to make capped unlayered armor of that one type.


Lets say you pick battle. Get all the battle resources, and do what you can to cap it (6000 resists to all). Once you have capped it, do one of two things. 1) start working on layers or 2) start to work on capping a second armor


I would not even consider doing layers till you can cap one of the armors.


For layer resources, it can be good to get junk stuff if you don't have any, but only of the named stuff (i.e. pervostitic alum).



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Duexfuse
Mon Oct 17, 2005 8:22 am
#8


It hasn't been mentioned but you can also do lot trades to get more harvesters going. You could also ask guildies to help you out with lots too if you figure they will move often...





Trospar

moody628
Mon Oct 17, 2005 9:10 am
#9

Yeah, I find it helpful once in a while to get friends to drop harvesters for me.


Just for my end... I don't mess with secundus and tertius layers. So, it helps that I toss thoseoff my list of what I'm looking for.


My suggestion is focus on the good stuff, and realize that you won't be in mass production for a while. Look at advanced core drops if you want to craft for a bit, and sell that stuff at a lower price (they usually have core stats at 730, and once you have good resources, you'll easily break 900+) just to have your thumb in. Just stick one or two harvesters on bad spawns of required resources for the time being, and focus on the good stuff.







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Katrine001
Mon Oct 17, 2005 10:39 am
#10

Be patient on resources. Don't burn crates too quickly if you have them.


Pick out one kind of suit to get really good with....like Energy Recon.....and build some sales with that.


Then shop ALOT and find upgrades to current resource builds. Ask experienced AS for help. On our server we (more experienced AS') will often hook a new AS up with some better stuff that is not always our top stuff. Remember the favor for when you are experienced and someone else is new. I know I have.





Katrine The Armorer
Providing Superior armor solutions for Gorath
12 Point - RIS Certified - Leading edge armor designs

Now working out of Skara Brae, Naboo
RayEnnis
Mon Oct 17, 2005 11:34 am
#11

One mistake, IMHO, that many AS's make is attempting make capped layered armor.

Don't forget the small fries.

While crafted Advanced Cores is our normal armor we make, there is also the Basic and Standard crafted Cores.

For those novice's just getting to the point where they can wear armor, or those veterans who want a cheap grind suit, I make armor using the 'Basic' Cores.
The crafted Basic Cores don't use any named resources so its' easier and cheaper to make.

This fills the niche to provide armor for the noobs and those who just want some armor before heading to a grind group at the Dant MO.

Then while your working on the gathering the resources for good advanced cores as well as layers; you can start filling up your vendors.

Other advice;
1. don't worry about layers intially,
2. don't forget the non-humans' (its' nice to have a wookiee player send me (pun-intended) a nice warm fuzzy for stocking wookiee armor),
3. any Advanced Loot Cores (the earlier post was very correct) work well,
4. and don't do just suits (make extra helmets, leggings and chest-peices and sell them individually).

Hope that helps,
Keg
Wanderhome
Master Armorsmith, Merchant, Force Crafter, RIS Certified




z [ K E G ] z

Master Armorsmith, exceptional assembly & experimentation, force-sensitive crafting

Vendors on Tat in Carkoon City -2588 -2130




Auraveda
Mon Oct 17, 2005 2:50 pm
#12

Yeah that's good advice. As a new armorsmith I've been doing that too. I'll make basic or standard cores from whatever resources I've mined in the last couple months while I wait out on collecting all the high end named resources. The suits made from the basic and standard cores are pretty crappy, but there is definitely a market for that stuff. You don't make the big big bucks churning out the low end suits, but you do definitely make a profit. Try dropping some low-end armor on the Mos Eisley or Dantooine Mining Outpost bazaars on a weekend for 20k a piece, they sell quite well.

I try to keep all of my lots used up in harvesters at all times. Either I'll have them on whatever spawn I can find of some named resource I need, or on high concentrations of just about anything else I can find. Harvesting is never a waste, even if I can't use the resource I can sell it to someone who can.





I had a Force sensitive character, with 23 and a half boxes ground out.
I had a master creature handler.
I had a high lvl crafter character.
I had a Bounty Hunter that I hunted PC Jedi with.

My game is dead.

erli
Mon Oct 17, 2005 3:19 pm
#13

Use your "Crate of Free Resources" to identify your server best resources in the categories that matter. You can back out after seeing the stats of any resource ever to spawn on your server, by category and type. Do be careful to follow the screen instructions so as not to waste a crate on something undesirable, but check out your server specific bests in as many categories as you can.


Knowing what the best ones are helps out a couple ways. First, it lets you know what to shop for and whats worth paying for. Second, it lets you know better what to harvest. Third, checking resource history via the crate also shows chronology of resources (they are in order oldest to newest, top to bottom).


Some categories are very extensive, with many listings for all the times various types of a resource have spawned (i.e. chemicals, iron, etc.). Still, some are short and easy to scan through quickly (Jtl resources, Ores, Gems). Wherever you keep your "list" of Armorsmith specific resources (hopefully with relevant "gates" listed ) you should list in the top two or three resources of each. The information is extremely valuable.


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