Armorsmith Archive

Thread: PRE-CU Armorsmith returns and gets lost Immediatley!!! lol

Jigga_Hov
Mon Oct 17, 2005 3:00 pm
#1

Got Master Armorsmith back today and i've been stockpiling a few resourses over the past week, I think i understand the layers Add to the Core's Energy/kinetic but my big question is whats a Primus?? And whats it do??


I messed around with tantel and Ubese today,

trying to figure out what goes where and whats best and so on.


1st try (Tantel)

35618 Cond


4480 Kinetic

6480 Energy

5480 Base


2nd attempt (Ubese)

42165 cond,


4671 Kinetic

6671 Energy

5671 Base


Whats the cap on unlayered Suits?


How can i improve my final product? Before i went back to AS i used to run about in 7500 Energy Ubese and Factional(i didnt make it) armor. How could i raise my stats to meet this level?


i dont think 12 points will improve my finalproduct to justify the 20+ Millionfor CA'sto be honest but im gonna end up killing my bank ballance on resourses deedsas No good Polymers, Fiberplasts or Leathery Hides are anywhere to be found on Bria. I cant see myself getting rich making this quality armor.


Bring back the good old days lol i used to make and sell 25 suits a week.


80% kinetic/67% base FTW! lol.


Bosko






Bosko Lesniak (RGE) Dark Jedi Elder
Inese Fosqin (RGE) Master Armorsmith - Bria
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Chasey (CORE') Light Jedi Elder
Derion (CORE') Master Bounty Hunter / Bloodd (CORE') Commando
CORBANTIS
Gained 2 year Veteran rewards on 14th November 2005.
BOTH ACCOUNTS CANCELLED 17th NOVEMBER 2005
pykescylla
Mon Oct 17, 2005 3:31 pm
#2

First, here's all the caps for popular armor builds:

Armor Caps

First thing to do, IMO, is cap your unlayered armor. The ONLY way to improve your armor stats once you get master AS is to get better resources and use a musician buff to bump your resource stats 2 percent. You can cap your armor once your cores hit 5600 special protection.

REMEMBER THIS: The stats of your layers have NOTHING to do with your cores. Layer protections add on to the protection of the final armor. So if you add armor to 5600 cores and get one set of protection numbers, adding the same layers to a 5700 core will not increase the stats of your final armor by another 100 points.

Primus layers add to kinetic and energy protection while reducing special protection. They do it only half as well as a kinetic or energy layer (meaning energy and kinetic layers cap at +100 and primus layers cap at +600).



Pyke Winoda
Retired Master Armorsmith w Reformed Smuggler w Former Mayor
Twelve-Point Smith w RIS Certified
DREADNOUGHT Armor w Saldara, Dantooine 6690 -4626

Nixen
Tue Oct 18, 2005 5:14 am
#3


I think the primary thing you should use, is patience. IMO, you shouldfamiliarize yourself with these:


* cap-stats of every single named resource used in segments/cores. You should be able to recognize a resource by usage based on name and average oq/sr. (E.g. when you see that a new type of Beyrllius copper has spawned, you should think "Uhh.. that is used in advanced battle cores, the sr cap is around 430-ish, and my current best is 82%. Let's see how this compares - if it is better than what I have, I will get 900k of it, if it is nearly as good, I will get 300k anyway because I don't have too much left anyway")


* swgcraft's "find resources" section - it allows you to search for the "best" oq/sr resources on Bria.


* swgcraft's "recent resource changes" section - check it out on a daily basis. When something good spawns, you will want to put as many ber 13/14 harvesters down on it as at all possible - don't settle with 200k, try to get at least a million units of the best resources. Particularly polymer, steel and amorphous gemstone will be needed in large quantities.


* A group of hunters to gather hides for you (if you don't have an alt with some scouting skills - I pay 20-25 cpu for contract work).


Again, patience:


If you use resource crates for too many things, you will be very poor very quickly. If you use a crate for a single (or maybe two) core resources that allows you to cap your armor you should do ok anyway.


If, on the other hand, you wait around and grab as much as possible when something good spawns, you will never need to worry about money again.




I support the NGE - NOT!
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